Daedthr Posted April 5, 2013 Share Posted April 5, 2013 Hi guys, I've been wondering how this portal actually works and by that I mean what causes the portals animation to happen. I've looked at everything I can see related to it but I just can't figure it out, guessing it has something to do with its 2StateActivatorScript, but I am confused as to what actually activates the portal in the quest. I made a copy and put it in a test cell, and it inherited the script from the original, but when I used the activate console command, nothing happened. Any ideas? I'd like to use this portal in a castle type place I'm making and for it to lead to another part of the castle. If you can think of any other cool looking meshes or FX I could use for the portal instead please tell me, I would use the summon icon, but its not big enough even when scaled up to 10. Any help appreciated, Daedthr Link to comment Share on other sites More sharing options...
Recommended Posts