nzg41 Posted February 5, 2021 Share Posted February 5, 2021 (edited) so somthigns up with the rads,no matter if i use radaway or have a doctor heal it it doesnt purge all of em,its stuck at roughly halfway on the meter and thus still have minor rad posing,anyone here look through my load order and figure out what mod might be effecting this?update:now its stuck at deadly rad posining and nothing with lower it...at all 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Interior Lighting Overhaul - Core.esm 12 c FreesideOpen.esm 13 d TLD_Travelers.esm 14 e NewVegasRailroads.esm 15 f NVStripOpen.esm 16 10 The New Bison Steve Hotel.esm 17 11 Afterschool Special.esm 18 12 ACNV.esm 19 13 WMVM.esm 20 14 RenamonNV.esm 21 15 Decrucifixion.esm 22 16 Interior Lighting Overhaul - L38PS.esm 23 17 IntimacyOverhaul_v1.0.esm 24 18 YUP - NPC Fixes (Base Game + All DLC).esp 25 19 Unofficial Patch Plus.esp 26 1a Unofficial Patch NVSE.esp 27 1b Unofficial Patch Plus - Addendum.esp 28 1c Better Game Performance.esp 29 1d Vurt's WFO.esp 30 1e Simply Uncut - New Vegas.esp 31 1f Legion Quests Expanded.esp 32 20 MoreChems.esp 33 21 ACNV.esp 34 22 JSawyer Ultimate.esp 35 23 The True Revival of Luxury - An Ultra-Luxe Overhaul.esp 36 24 outsidebets.esp 37 25 FreesideOpenPatch.esp 38 26 Mojave Raiders.esp 39 27 MECourierStations.esp 40 28 High Roller Suite.esp 41 29 EVE FNV - ALL DLC.esp 42 2a NVNovacApartament.esp 43 2b WeaponModsExpanded.esp 44 2c WMX-DLCMerged.esp 45 2d NarrativeExpansion01-Interface.esp 46 2e Mojave Arsenal.esp 47 2f Mojave Wildlife (Vanilla-Style).esp 48 30 WMX-EVE-AllDLCMerged.esp 49 31 Perks for Challenges.esp 50 32 Water Overhaul.esp 51 33 WMX-ArenovalisTextures.esp 52 34 1nivVSLArmors.esp 53 35 MaskRemoval.esp 54 36 JSawyer Ultimate - GRA Merged.esp 55 37 WMX-POPMerged.esp 56 38 Runningnude.esp 57 39 Heartache By the Number Fix.esp 58 3a kochandbohr.esp 59 3b Counterfeit NCR Dogtag 1 to 1.esp 60 3c XFO - 4bb - Perks - Two per level.esp 61 3d outsidebets_meyersfix.esp 62 3e ILO - YUP Patch.esp 63 3f CustomLighting II.esp 64 40 CustomLighting.esp 65 41 CASM.esp 66 42 The Weapon Mod Menu.esp 67 43 The Mod Configuration Menu.esp 68 44 ImprovedTerrifyingPresence.esp 69 45 Type3BG_Replacer_DeadMoney.esp 70 46 Euclid Tweak.esp 71 47 Powder Ganger Rep Fix - Gunfight.esp 72 48 NVDLC04 Allegiance w Duster.esp 73 49 workbench better recycle.esp 74 4a ILO - PipBoy Light.esp 75 4b StripOpenMain.esp 76 4c lexx_brahmin-betsy.esp 77 4d Primm Legion.esp 78 4e MFC to APC SchematicV1.1.esp 79 4f Economy Overhaul.esp 80 50 Unofficial Patch Plus - Companion Suite (No Carry Reduction).esp 81 51 Unofficial Patch Plus - Companion Suite (No Damage Nerf).esp 82 52 Unofficial Patch Plus - Companion Suite (Vanilla Effects).esp 83 53 Unofficial Patch Plus - Custom Companion Suite Template - Copy.esp 84 54 MuchNeededLOD.esp 85 55 QS_Blackwolf_NV_Backpackmod.esp 86 56 JSawyer Ultimate - Mojave Raiders Patch.esp 87 57 Mojave Raiders - 22LR Varmint Rifle.esp 88 58 JSawyer Ultimate - Mojave Arsenal Patch.esp 89 59 JSawyer Ultimate - WO Patch.esp 90 5a MainStoryAlterations.esp 91 5b simplyuncutdialogtopicmain5dlcCompatibilityPatch.esp 92 5c EMR-StealthSuitMkII.esp 93 5d Realistic Safehouse Upgrades Ex- All.esp 94 5e FNV Realistic Wasteland Lighting - All DLC.esp 95 5f Simply Uncut NV - Freeside Open Patch.esp 96 60 The Town of Vice - A Gomorrah Overhaul.esp 97 61 Rewarding Exploring.esp 98 62 Delay DLC - DM + HH + OWB + LR + GRA.esp 99 63 athornysituation.esp100 64 awilderwasteland.esp101 65 VarmintRifleOnly22LR.esp102 66 Character Creation Streamlined.esp103 67 Decrucifixion.esp104 68 Wolfeco_Courier.esp105 69 VulpineRace.esp106 6a Mojave Raiders - TLD Patch.esp107 6b Decrucifixion - More Victims.esp108 6c Ranger Denali.esp109 6d BigBoomerRelocated.esp110 6e Dead Money Survival Gear.esp111 6f FSOmusic.esp112 70 Freeside Open and The Strip Map Markers.esp113 71 Book of Steel.esp114 72 Boacombat2glove.esp115 73 Lucky38Overhaul.esp116 74 FNV RWL All DLC - Brighter Nights.esp117 75 FNV RWL All DLC - No Overcast Weather.esp118 76 LaLongueCarabine.esp119 77 SGO - CCS Compatible.esp120 78 SaveCass.esp121 79 FIXforLegionArmors.esp122 7a boa ncrpahelmet.esp123 7b Vanilla UI Plus.esp124 7c Zan_AutoPurge_SmartAgro_NV.esp125 7d NarrativeExpansion02-LoadScreen.esp126 7e Vault_34_better_reactor.esp127 7f GRA-WRP-Patch-Two_Unofficial.esp128 80 Roberts_NewVegas.esp129 81 Type3BG.esp130 82 Type3BG_PreOrder_Armor.esp131 83 Interior Lighting Overhaul - Ultimate Edition.esp132 84 ILO - GS Shack.esp133 85 FNVLODGen.esp134 86 tmzLODadditions.esp Edited February 5, 2021 by nzg41 Link to comment Share on other sites More sharing options...
dubiousintent Posted February 5, 2021 Share Posted February 5, 2021 (edited) Are you playing on "Hard Mode"? I don't, but understand some conditions have to be treated by a "doctor" to fully recover, by design. Too many mods I don't know to be specific, but first suspects (obviously) are any making changes to "chems" (i.e. "MoreChems"). But I do see some "load order" issues that may be at least contributing. And I conclude you have not read the Nexus FNV wiki articles related to setting up the game from some of those choices. * Did you install Steam to it's default location? (GOG is not a problem as it places the game correctly.) If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" or "C:\Program Files(x86)" folder tree was bad (they learned better, and don't do that any more but didn't change it for older games); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it. Among other things, later versions of Windows (since the game was released) force files in "system protected" folder trees to be "read only" regardless of how you set them manually. It includes instructions on how to correctly move the Steam folders out of that folder path.Don't move it to a folder under "User\Documents" either, as "executable" files are not permitted to run from there for similar "anti-malware" reasons. This is the single most important thing you can do to fix and protect yourself against problems in the future. As much of a PITA as that is, it's never going to be any easier than now. System updates often cause issues with games installed to these folder trees. With the game moved out of the default location you will not need to be running it as an "Administrator Account", which is safer. Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well.* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible. (This also applies to "fix" files.) ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders, but it is a "crutch". (The "Tale of Two Wastelands" site has A Guide for NOT using LOOT for those interested in learning how to manually manage their "load order" for themselves.) Getting the "load order" incorrect will cause "Missing Masters" errors as well. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". FYI: The "pre-order packs" (aka "POPs": Caravan, Classic, Mercenary, and Tribal; available now in the "Courier's Stash" addon), are not considered "true DLC expansions" by most mods and are treated as "compatibility patches" to the base game because they just add certain unique items. So their absence should not deter you from using "All DLC Merged" plugins. Where they are included, they should come after "GunrunnersArsenal.ESM" which is a true DLC expansion. When in doubt, follow the process in the wiki "Missing Masters" article to confirm they are not "master files" for that plugin. Specific examples I spotted as "questionable": 63 3f CustomLighting II.esp64 40 CustomLighting.esp 80 50 Unofficial Patch Plus - Companion Suite (No Carry Reduction).esp81 51 Unofficial Patch Plus - Companion Suite (No Damage Nerf).esp82 52 Unofficial Patch Plus - Companion Suite (Vanilla Effects).esp83 53 Unofficial Patch Plus - Custom Companion Suite Template - Copy.esp Others may apply. * Do not use an "Auto-purge" mod for game play. (That was old advice from before we knew better.) They are designed for debugging by mod creator's only, according to the author of the JIP extensions to NVSE. See the 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu', "Cause-2", "Solution-3" entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide for the game settings that do the same job.* If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. When in doubt, create a "Merge Patch" file for your overall "load order" anyway. If you add, remove, or change the sequence of plugins in your "load order", don't forget to rebuild the "merge patch" file again. I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last set it up. It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions, is kept "up-to-date", and covers years of "lessons learned" by a retired Technical Support expert. It is NOT a list of various mods to install that happen to work on the author's machine; only "the essentials". It addresses fundamentals underlying how to get the basic game and mods to work together. At least 90% of everything I post in the "Technical Support" sub-forum is already in that article. Once you can play a test game to at least Primm, only then should you try adding other mods from some other "guide".-Dubious- Edited February 5, 2021 by dubiousintent Link to comment Share on other sites More sharing options...
nzg41 Posted February 5, 2021 Author Share Posted February 5, 2021 n so somthigns up with the rads,no matter if i use radaway or have a doctor heal it it doesnt purge all of em,its stuck at roughly halfway on the meter and thus still have minor rad posing,anyone here look through my load order and figure out what mod might be effecting this?update:now its stuck at deadly rad posining and nothing with lower it...at all 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b Interior Lighting Overhaul - Core.esm 12 c FreesideOpen.esm 13 d TLD_Travelers.esm 14 e NewVegasRailroads.esm 15 f NVStripOpen.esm 16 10 The New Bison Steve Hotel.esm 17 11 Afterschool Special.esm 18 12 ACNV.esm 19 13 WMVM.esm 20 14 RenamonNV.esm 21 15 Decrucifixion.esm 22 16 Interior Lighting Overhaul - L38PS.esm 23 17 IntimacyOverhaul_v1.0.esm 24 18 YUP - NPC Fixes (Base Game + All DLC).esp 25 19 Unofficial Patch Plus.esp 26 1a Unofficial Patch NVSE.esp 27 1b Unofficial Patch Plus - Addendum.esp 28 1c Better Game Performance.esp 29 1d Vurt's WFO.esp 30 1e Simply Uncut - New Vegas.esp 31 1f Legion Quests Expanded.esp 32 20 MoreChems.esp 33 21 ACNV.esp 34 22 JSawyer Ultimate.esp 35 23 The True Revival of Luxury - An Ultra-Luxe Overhaul.esp 36 24 outsidebets.esp 37 25 FreesideOpenPatch.esp 38 26 Mojave Raiders.esp 39 27 MECourierStations.esp 40 28 High Roller Suite.esp 41 29 EVE FNV - ALL DLC.esp 42 2a NVNovacApartament.esp 43 2b WeaponModsExpanded.esp 44 2c WMX-DLCMerged.esp 45 2d NarrativeExpansion01-Interface.esp 46 2e Mojave Arsenal.esp 47 2f Mojave Wildlife (Vanilla-Style).esp 48 30 WMX-EVE-AllDLCMerged.esp 49 31 Perks for Challenges.esp 50 32 Water Overhaul.esp 51 33 WMX-ArenovalisTextures.esp 52 34 1nivVSLArmors.esp 53 35 MaskRemoval.esp 54 36 JSawyer Ultimate - GRA Merged.esp 55 37 WMX-POPMerged.esp 56 38 Runningnude.esp 57 39 Heartache By the Number Fix.esp 58 3a kochandbohr.esp 59 3b Counterfeit NCR Dogtag 1 to 1.esp 60 3c XFO - 4bb - Perks - Two per level.esp 61 3d outsidebets_meyersfix.esp 62 3e ILO - YUP Patch.esp 63 3f CustomLighting II.esp 64 40 CustomLighting.esp 65 41 CASM.esp 66 42 The Weapon Mod Menu.esp 67 43 The Mod Configuration Menu.esp 68 44 ImprovedTerrifyingPresence.esp 69 45 Type3BG_Replacer_DeadMoney.esp 70 46 Euclid Tweak.esp 71 47 Powder Ganger Rep Fix - Gunfight.esp 72 48 NVDLC04 Allegiance w Duster.esp 73 49 workbench better recycle.esp 74 4a ILO - PipBoy Light.esp 75 4b StripOpenMain.esp 76 4c lexx_brahmin-betsy.esp 77 4d Primm Legion.esp 78 4e MFC to APC SchematicV1.1.esp 79 4f Economy Overhaul.esp 80 50 Unofficial Patch Plus - Companion Suite (No Carry Reduction).esp 81 51 Unofficial Patch Plus - Companion Suite (No Damage Nerf).esp 82 52 Unofficial Patch Plus - Companion Suite (Vanilla Effects).esp 83 53 Unofficial Patch Plus - Custom Companion Suite Template - Copy.esp 84 54 MuchNeededLOD.esp 85 55 QS_Blackwolf_NV_Backpackmod.esp 86 56 JSawyer Ultimate - Mojave Raiders Patch.esp 87 57 Mojave Raiders - 22LR Varmint Rifle.esp 88 58 JSawyer Ultimate - Mojave Arsenal Patch.esp 89 59 JSawyer Ultimate - WO Patch.esp 90 5a MainStoryAlterations.esp 91 5b simplyuncutdialogtopicmain5dlcCompatibilityPatch.esp 92 5c EMR-StealthSuitMkII.esp 93 5d Realistic Safehouse Upgrades Ex- All.esp 94 5e FNV Realistic Wasteland Lighting - All DLC.esp 95 5f Simply Uncut NV - Freeside Open Patch.esp 96 60 The Town of Vice - A Gomorrah Overhaul.esp 97 61 Rewarding Exploring.esp 98 62 Delay DLC - DM + HH + OWB + LR + GRA.esp 99 63 athornysituation.esp100 64 awilderwasteland.esp101 65 VarmintRifleOnly22LR.esp102 66 Character Creation Streamlined.esp103 67 Decrucifixion.esp104 68 Wolfeco_Courier.esp105 69 VulpineRace.esp106 6a Mojave Raiders - TLD Patch.esp107 6b Decrucifixion - More Victims.esp108 6c Ranger Denali.esp109 6d BigBoomerRelocated.esp110 6e Dead Money Survival Gear.esp111 6f FSOmusic.esp112 70 Freeside Open and The Strip Map Markers.esp113 71 Book of Steel.esp114 72 Boacombat2glove.esp115 73 Lucky38Overhaul.esp116 74 FNV RWL All DLC - Brighter Nights.esp117 75 FNV RWL All DLC - No Overcast Weather.esp118 76 LaLongueCarabine.esp119 77 SGO - CCS Compatible.esp120 78 SaveCass.esp121 79 FIXforLegionArmors.esp122 7a boa ncrpahelmet.esp123 7b Vanilla UI Plus.esp124 7c Zan_AutoPurge_SmartAgro_NV.esp125 7d NarrativeExpansion02-LoadScreen.esp126 7e Vault_34_better_reactor.esp127 7f GRA-WRP-Patch-Two_Unofficial.esp128 80 Roberts_NewVegas.esp129 81 Type3BG.esp130 82 Type3BG_PreOrder_Armor.esp131 83 Interior Lighting Overhaul - Ultimate Edition.esp132 84 ILO - GS Shack.esp133 85 FNVLODGen.esp134 86 tmzLODadditionnot hardcore,and yea tried doctors and did see if it was more chems...this is really frikin werid Link to comment Share on other sites More sharing options...
dubiousintent Posted February 5, 2021 Share Posted February 5, 2021 Then it seems likely that "something" from a mod is continually pumping rads into you. Like a "cursed item", though I don't know of any. Unless it only seems to happen in particular areas, in which case it may be contaminated ground. (But people get some strange ideas as to what makes an "overhaul" appealing.) Most probably it's a piece of armor, so try removing items one at a time and "wait" for a couple of days to check if your rad count has gone up. Once you have determined a particular piece is the source, you can use the procedure 'Issue: Find the source mod-index of an object in-game' entry of the wiki "Fallout NV Mod Conflict Troubleshooting" article to identify the mod. Otherwise you might try the procedure laid out in 'Mod Conflict Isolation' section of the same article. It's the fastest way to narrow down an unknown suspect mod. -Dubious- Link to comment Share on other sites More sharing options...
nzg41 Posted February 5, 2021 Author Share Posted February 5, 2021 Then it seems likely that "something" from a mod is continually pumping rads into you. Like a "cursed item", though I don't know of any. Unless it only seems to happen in particular areas, in which case it may be contaminated ground. (But people get some strange ideas as to what makes an "overhaul" appealing.) Most probably it's a piece of armor, so try removing items one at a time and "wait" for a couple of days to check if your rad count has gone up. Once you have determined a particular piece is the source, you can use the procedure 'Issue: Find the source mod-index of an object in-game' entry of the wiki "Fallout NV Mod Conflict Troubleshooting" article to identify the mod. Otherwise you might try the procedure laid out in 'Mod Conflict Isolation' section of the same article. It's the fastest way to narrow down an unknown suspect mod. -Dubious- droped everything and did a purge healing station no dice,and nuked the whole thing and let the game rebuild ini files still no Link to comment Share on other sites More sharing options...
dubiousintent Posted February 6, 2021 Share Posted February 6, 2021 (edited) When you say "nuked the whole thing", do you just mean the save game, or the entire game folder tree including the INI files in the "C:\Users" folders? (There is no way for a problem which is not inherent in the game itself to persist through a complete "wipe and re-install of the game" unless you try to use the save game files from the previous setup, which would then mean the "change" got "baked" into the save game files.) Please see the 'Restoring to "Vanilla"' entries in the 'First Timer Advice' section of the wiki "FNV General Mod Use Advice" article. -Dubious- Edited February 6, 2021 by dubiousintent Link to comment Share on other sites More sharing options...
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