BlackCompany Posted April 5, 2013 Share Posted April 5, 2013 Greetins all. A modding question I am hoping someone can help me with: Last night I tried launching a small Radiant quest using a book. I used the default script Onreadsetstate and OnreadsetstagenoAlias. As found on the Legend of Red Eagle book. I filled in the properties for my qust - my quest name and the stage - and placed the book in game. I checked my quest. I had a location alias. Container alias. Object alias. Proper conditions were set on all of these. Easy stuff, really. Or it would be. If it worked. Reading the book simply does not start the quest. Ever. Worse still, I do not believe I am the only person who has had issues with this. I tried a couple of quest mods from the Steam Workshop not long ago. Both depended on reading a book to start the quest, and neither quest started properly. The mod author was no help, alas, and now I think I understand why. I do not believe this function works in mods, for whatever reason, based on 4 hours of testing. I am wondering: -Has anyone else seen or heard of this issue-Does anyone have a handy recommendation for better ways to start quests from reading books/adding objects to the player inventory?-Can anyone make sense of the Story Manager tutorial, cause I am lost completely, or I would use that instead Thanks for any information you might have. Link to comment Share on other sites More sharing options...
scrivener07 Posted April 6, 2013 Share Posted April 6, 2013 Scriptname myBookScript extends objectreference Event OnRead() myQuest.SetStage(5) EndEvent That should work if you implement it right. Link to comment Share on other sites More sharing options...
BlackCompany Posted April 7, 2013 Author Share Posted April 7, 2013 Thanks for the script. Trying to learn enough Papyrus to introduce basic Radiant quests for some unique items, and I really appreciate the assistance. Link to comment Share on other sites More sharing options...
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