donjuansohn Posted February 6, 2021 Share Posted February 6, 2021 Hi guys, So sometimes Male bodies have these flickering Spikes on their body:https://imgur.com/Q7OMARs it happens even when I turn off SOS and tempered skins for males. This also only start to happen when the Male NPC starts doing something, for example smithing. But it then stays forever, here is my load order: # Automatically generated by VortexSkyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmRSkyrimChildren.esmUnofficial Skyrim Special Edition Patch.espSchlongs of Skyrim - Core.esmFlowerGirls SE.esmRealisticWaterTwo - Resources.esmExpressive Facegen Morphs.eslHigh Poly Head.esmHigh Poly NPC Overhaul - Skyrim Special Edition.espSkyUI_SE.espSMIM-SE-Merged-All.espSOS - Smurf Average Addon.espSOS - VectorPlexus Muscular Addon.espSOS - VectorPlexus Regular Addon.esp50 More Perk Points.espSOSRaceMenu.espCC'sEnhancedOreVeinsSSE-HearthfirePatch.espUnreadBooksGlow.espicepenguinworldmapclassic.espRSChildren.espHothtrooper44_ArmorCompilation.espFlowerGirls SE - Adventures.espKS Hairdo's.espHigh Poly Head Vampire Fix.esp12FemaleBrows.espRaceMenuMorphsTBD.espTouchedbyDibella.esp(SDZ21) ZulianahFollower.espImmersive Weapons.espSchlongs of Skyrim.espBijin Warmaidens.espHigh Poly NPC Overhaul - Resources.espHigh Poly NPC Overhaul - FlowerGirls SE.espBijin NPCs.espBijin Wives.espSerana.espCBBE.espRaceMenu.espXPMSE.espRaceMenuPlugin.espHothtrooper44_Armor_Ecksstra.espdD - Enhanced Blood Main.espFNIS.espOrdinator - Perks of Skyrim.espApocalypse - Magic of Skyrim.espApocalypse - Ordinator Compatibility Patch.espImmersive Citizens - AI Overhaul.espRelationship Dialogue Overhaul.espRealisticWaterTwo.esp Link to comment Share on other sites More sharing options...
BinaryMessiah Posted February 7, 2021 Share Posted February 7, 2021 When you turn off SoS in MCM or in a mod manager? You should never turn off or uninstall mods after you start a game. The stretching is a skeleton/physics issue. I'm not familiar with male player mods, but it seems something is overriding whatever SoS needs in terms of physics/skeleton files. Link to comment Share on other sites More sharing options...
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