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Game won't start after removing immersive creatures


babablksheep

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Workaround: enabled immersive creatures after using cathedral asset optimizer. It was crashing at killing a wereskeever. This has been fixed after using cao

 

The game won't even load the main menu, I've checked mo2's overwrite/mods folder and there's nothing I can see that is dependent on immersive creatures.

 

When running the game with the mod on, the game loads.

 

Don't know what mod these scripts are coming from, I've searched for hours now

 

load order on pastebin:

https://pastebin.com/raw/mJ7CrDqi

Edited by babablksheep
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Try starting a new game. You can't load a save after uninstalling a large mod, especially any with scripts. Small mods like armor and weapons are fine. It sounds like the save is depending on Immersive Creatures and crashes when it calls for a file it needs. Rule of thumb is just start a new game at that point. I'd start a new game, then use the command console to call a skeever to you and try killing it. Scripts are hard coded into saves and sometimes cleaning the save might fix it, but in my experience, it usually doesn't.

 

player.placeatme 00023AB7 1

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Try starting a new game. You can't load a save after uninstalling a large mod, especially any with scripts. Small mods like armor and weapons are fine. It sounds like the save is depending on Immersive Creatures and crashes when it calls for a file it needs. Rule of thumb is just start a new game at that point. I'd start a new game, then use the command console to call a skeever to you and try killing it. Scripts are hard coded into saves and sometimes cleaning the save might fix it, but in my experience, it usually doesn't.

 

player.placeatme 00023AB7 1

Thanks for the reply.

The game itself would not load, I could not get to the main menu at all.

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