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Question on increasing NPC dmg output in GECK


Cirkopath

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Wondering if it's possible to assign +dmg bonuses to a NPC, or perks to NPCs (specifically, NPC templates), with the purposes of increasing game difficulty without increasing the DUR of NPC items.

 

Also wondering if it's possible to add radiation damage to laser weapons, and dictating how much damage the target would receive. Centuar radiation poison as an effect? How much rad damage would that assign?

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