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Third person aiming issues with revolvers


Dmahnke

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I've had no luck finding any situations for my problem, maybe it's something that can't be fixed but if anyone has anything that'll help would be great.

Lately i've been noticing while using any revolver other than the .357, the gun recoils then shoots so in third person it won't shoot where i am, maybe once every tenth shot it'll hit, or if i constantly shoot the first one aims up then the rest hit right on, but never the first. I uploaded a video with my result using a weapon from a mod, the raging bull, i've also tested it with the hunting revolver and .44, with equipped and not.

http://www.youtube.com/watch?v=viaoeHjP3v8&feature=youtu.be

My mod order as is;



FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
CaravanPack.esm
MercenaryPack.esm
TribalPack.esm
ClassicPack.esm
AWorldOfPain(Preview).esm
IWR.esm
More Perks.esm
More Traits.esm
Afterschool Special.esm
Survivalist Bunker.esm
WMVM.esm
MikotoBeauty.esm
NVInteriors_Core.esm
NVInteriors_ComboEdition.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
Advanced Recon Tech.esm
Inventory Access.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Extra Options.esm
Selective Fire.esm
Primary Needs HUD.esm
aHUD.esm
iHUD.esm
AWOPDeadMoney.esp
Novachouserevamp.esp
Mycustomarmors.esp
More Perks Update.esp
More Traits Update.esp
ClassyVeronica.esp
MikotoBPWastersOverhaul.esp
Feng Shui NV.esp
Alternative Start.esp
7DanceFnV.esp
FewPosesMore NVedition.esp
Animation Tool.esp
populatedcasino.esp
NewVegasBounties.esp
Readius_NV.esp
EVE FNV - ALL DLC.esp
Holster.esp
Millenia_Tokarev.esp
M14.esp
MosinNagant.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
WeaponModsExpanded.esp
WMX-PreOrderPackCaravan.esp
WMX-PreOrderPackClassic.esp
WMX-PreOrderPackMercenary.esp
WMX-PreOrderPackTribal.esp
WMX-DeadMoney.esp
WMX-HonestHearts.esp
WMX-OldWorldBlues.esp
WMX-LonesomeRoad.esp
WMX-GunRunnersArsenal.esp
WMX-EVE-AllDLC.esp
Project Nevada - WMX.esp
MikotoBeauty.esp
Type3MClothing_AddOn_only.esp
DeadMoneyFemaleTuxedo.esp
Powered Power Armor.esp
Jump Fall Fixer.esp
AK74.esp
AEK971.esp
AKS74u.esp
M37Ithaca.esp
Remington870SO.esp
SW38S.esp
BM4A1.esp
RagingBull.esp
Tailor Maid - NV.esp
Advanced Recon Armor.esp
Advanced Recon Tech.esp
Advanced Recon Gear.esp
Advanced Recon Gear - Project Nevada.esp
1nivVSLArmors.esp
1nivPNSLPatch.esp
epock.esp
IWR - Rebuilt.esp
CONELRAD 640-1240.esp
housemod.esp
The Weapon Mod Menu.esp
FalloutNVCheatTerminal.esp
GRARG.esp
UHNV.esp
UHNV-Dead Money.esp
UHNV-Honest Hearts.esp
UHNV-OWB.esp
UHNV-Lonesome Road.esp
Portable Tent.esp
The New Bison Steve Hotel.esp
RedRockRanch.esp
RCSS.esp
Mail Order Catalogs.esp
Mail Order Catalogs WMX.esp
theHeroNV_1.1.esp
NVWillow.esp
Companion Sandbox Mode3.esp
FlashlightNVSE.esp
Fellout.esp
Fellout-OWB.esp
Nevada Skies.esp
friendofnightforfellout.esp
BrightnessAdjuster.esp
The Mod Configuration Menu.esp
zMerged.esp (FNVedit merged file)
Total active plugins: 117
Total plugins: 126
P.S.: Sorry if this is the wrong place to post this topic, not much of a forums person.
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You need this my friend: http://newvegas.nexusmods.com/mods/40652

 

has an MCM menu for pure control as well :smile:

 

Tried it out, tweaked the settings in MCM, it helps with first person tremendously, but the third person still persists. Recoils, then shoots as the gun is still in it's recoil launching the bullet upwards. But it's not as high with that mod.

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  • 6 months later...

Old thread I know but I just started having this issue with the Sawed-Off Shotgun and its the only thread I could find with the same bug. Up until my current play through I had always used the automatic style pistol grip weapons all the while without any similar issues. So it would seem this particular bug only effects breach and swing cylinder type pistol reload weapons. (I am assuming its tied somehow to the reload animation... probably wrong.) I have not tried any of the EW pistols to see if this effects them as well, but I am guessing it won't.

 

 

Has anyone out there sorted this out?

 

Ohh and to the OP if you happen to see this thread again, did you happen to take the Gunslinger perk?

 

 

Just tested this on a clean save with no addons running and the bug still persists. It seems worse on weapons with higher spread, but could also be smaller clip size. (More reloads = more chance for this bug to manifest.) I also tried installing joefoxx's animation replacers and this had little to no effect on the bug. I also tested plasma and laser pistols on clean and full add on saves and they do not appear to be affected.

 

So I am going to go out on a limb and say this is not brought on by addons, as such we can't count on a fix.

Edited by Subject96
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