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[REL] Windfall


edconn

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Hello Everyone,

 

It is with great pleasure, and a little relief, to announce the release of Windfall.

 

Windfall is a large adventure or quest mod where the player’s actions and choices help determine the course and outcome of the stories. To complete the mod, a player will play through a minimum of 38 quests and a maximum of 52 quests.

 

Windfall does require a player to figure some things out on their own. Except for the initial quest, no quest markers are used. If that isn’t your style of play, then you should skip this mod.

 

Windfall was created using the original vanilla version of Oblivion. As long as you have Oblivion installed, you can play Windfall.

 

The download is a zipped file consisting of five files:

 

Windfall.esm – This is the core mod

Windfall.esp – This bridges the Windfall.esm and the Oblivion.esm

Windfall.bsa – This is the resource files used by the mod.

Windfall_Readme.txt – This is the readme.

Windfall_Map.jpg – This is a printable version of the map of Windfall.

 

The Windfall.esm, Windfall.esp, and Windfall.bsa need to be Oblivion’s Data Folder.

 

The Windfall.esm and Windfall.esp need to be checked in the Data Files.

 

To start the mod simply go to the Imperial City’s Market District, Windfall will come to you.

 

All the above is included in the readme.

 

The mod is designed so you can play straight from the starter dungeon, which is how it was tested. It should scale to you character if you use a higher level character, with some exceptions, most notably the rewards. If you use a mod that alters or slows the leveling system, you may want to get a few levels on your character before beginning the mod.

 

Additional information can be obtained on our Web Site

 

We will keep an updated version of our readme, credits, etc on our forums

 

The mod is currently available for download Here

 

Ed

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Sounds pretty impressive! I congratulate you on finishing something that must have taken a great deal of time and effort. A few quick questions, if I may:

 

* Can you leave the mod at any time to return to the main game and other matters, then pick it up again when you wish?

 

* Does the mod favor a particular character type? Can a pure fighter, pure mage, or pure thief accomplish it with the same relative ease?

 

* Assuming the player character picks up quite a bit of swag enroute, is there some place to temporarily leave it where it can be collected, later?

 

* Any known conflicts with any other mods?

 

* Where would you load it in a mod order that alters such things as attacks (Patrick's) or magic (Mighty Magick, LAME, etc)?

 

Once again, congratulations on seeing this through to the end, and good luck with it! Downloading, now. :)

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* Can you leave the mod at any time to return to the main game and other matters, then pick it up again when you wish?

 

Yes.

 

* Does the mod favor a particular character type? Can a pure fighter, pure mage, or pure thief accomplish it with the same relative ease?

 

Tested with the three types you mentioned. Yes, for the most part. Windfall will offer each player unique play based on your actions and choice. Character type does have some impact but nothing that drastic.

 

* Assuming the player character picks up quite a bit of swag enroute, is there some place to temporarily leave it where it can be collected, later?

 

Yes.

 

* Any known conflicts with any other mods?

 

None known, but it is new

 

 

* Where would you load it in a mod order that alters such things as attacks (Patrick's) or magic (Mighty Magick, LAME, etc)?

 

Before, after, anywhere. It should matter, we did everything we could to be self contained and non intrusive. If you find that's not true, let us know.

 

Ed

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