Jump to content

VWD/LOD Issues


sigmasix06

Recommended Posts

Was playing a new playthrough of New Vegas, heavily modded, when I started noticing weird LOD issues, and after a lot of tinkering, I got it to this point: https://imgur.com/a/EXHKHKu

 

My current load order is as follows:

00 FalloutNV.esm

01 DeadMoney.esm

02 HonestHearts.esm

03 OldWorldBlues.esm

04 LonesomeRoad.esm

05 GunRunnersArsenal.esm

06 ClassicPack.esm

07 MercenaryPack.esm

08 TribalPack.esm

09 CaravanPack.esm

xx A Better Cass.esp

xx A Better Veronica.esp

xx ADAM - MERGE.esp

xx ADAM - Trooper Gloves.esp

xx ADAM Complete.esp

xx ARESproject.esp

xx ArmedToTheTeeth-NewVegas.esp

xx Asurah_LeatherGloves.esp

xx BigIronRadio.esp

xx Bitter Springs Redesigned.esp

xx BR_MeatPrepAnimations.esp

xx BraveNewWorld-FPGE.esp

xx BraveNewWorld-JSU.esp

xx BraveNewWorld-OutsideBets.esp

xx BraveNewWorld-UncutWastelandNPCs.esp

xx BraveNewWorld-YUP.esp

xx BraveNewWorld.esm

xx CASM with MCM.esp

xx CESxDLC.esp

xx classicambientmusic.esp

xx CoitoErgoSum.esm

xx Cyberware OWB.esp

xx Cyberware.esm

xx D.E.I.M.O.S..esm

xx Daughters of Ares - CouriersStash.esp

xx Daughters of Ares.esp

xx DEagle.esp

xx delilah.esp

xx Donta1979 MK117 Prototype Armor.esp

xx Dreaming OWBRE.esp

xx enclavebunker.esm

xx Enhanced Vision.esp

xx FCO - Delilah.esp

xx FCO - Willow (Cazy).esp

xx FCO - Willow.esp

xx FCOMaster.esm

xx FlashlightNVSE.esp

xx FNVLODGen.esp

xx Frontier - Arachnophobia Patch.esp

xx Frontier - Enable Slaves Harbour.esp

xx Functional Post Game Ending - General Open Strip Patch.esp

xx Functional Post Game Ending - Outside Bets Patch.esp

xx Functional Post Game Ending - YUP Patch.esp

xx Functional Post Game Ending.esm

xx Gomorrah Redesigned v2.esp

xx Goodsprings Reborn.esp

xx HiddenValleyOverhauled1.2.esp

xx hz_1 by 1 Reload Fix.esp

xx hz_Automatic Weapons Fix.esp

xx ILO - D.E.I.M.O.S.esp

xx ILO - GS Shack.esp

xx ILO - New Vegas Bounties II.esp

xx ILO - New Vegas Bounties.esp

xx ILO - NVWillow.esp

xx ILO - PipBoy Light.esp

xx ILO - Rust Town 2.esp

xx ILO - YUP Patch.esp

xx IMPACT.esp

xx Interior Lighting Overhaul - Core.esm

xx Interior Lighting Overhaul - L38PS.esm

xx Interior Lighting Overhaul - Ultimate Edition.esp

xx JIP Companions Command & Control.esp

xx JIP Improved Recipe Menu.esp

xx JIP MiniMap.esp

xx JSawyer Ultimate.esp

xx Just_Enough_Realism_Loading_Screen_Tips.esp

xx JustAssortedMods.esp

xx KingOfTheRing.esp

xx Less Empty Nellis.esp

xx Less Empty Primm.esp

xx Logic and Consistency Fixes.esp

xx Lucky38Overhaul.esp

xx Lucky38Reloadedv5.esp

xx merchantammo-GRA.esp

xx merchantammo.esp

xx MigTFtweaks.esp

xx Military Explansion Program.esm

xx MojaveDelight.esp

xx MoonQuest.esm

xx MoreMojave.esm

xx MuchNeededLOD.esp

xx nellisAFBrestored.esp

xx New Vegas Redesigned 3 Path Fixing.esp

xx New Vegas Redesigned 3.esm

xx New Vegas Redesigned 3.esp

xx NewlineTown_NV.esm

xx NewVegasBounties.esp

xx NewVegasBountiesII.esp

xx NewVegasBountiesIII.esp

xx NewVegasKiller.esp

xx NewVegasRedesignedType4-Patch.esp

xx NewVegasUncut Merged.esp

xx NiptonRebuilt.esp

xx Novac Reborn.esp

xx NukaCola-Ojo.esp

xx NVNovacApartament.esp

xx NVR-NPCs.esp

xx NVR-Strip.esm

xx NVR-Version_10.esp

xx NVR3_ADAMTrooperGloves Patch.esp

xx NVR3_JSU Patch.esp

xx NVR3_OutsideBets Patch.esp

xx NVR3_UncutWastelandPlusNPCs Patch.esp

xx NVR3_YUP Patch.esp

xx NVWillow.esp

xx oHUD.esm

xx originalintro.esp

xx outsidebets.esp

xx Power Armor Training Perk.esp

xx Ragdolls.esm

xx RealisticAmmo.esp

xx Reload Sounds.esp

xx RustTownAdditions3.esp

xx RustTownV1Master.esm

xx Simple DLC Delay.esp

xx simpler-realism-fnv.esp

xx Simply Uncut - New Vegas.esp

xx SomeguySeries.esm

xx Sortomatic.esm

xx SU-NV The March West.esp

xx T4-plugin.esp

xx TFHotfix.esp

xx TGMIO.esm

xx The Frontier.esm

xx The Mod Configuration Menu.esp

xx The New Bison Steve Hotel.esm

xx The Weapon Mod Menu.esp

xx TheBetterAngels.esp

xx TheFrontierDistantFogPatch.esp

xx TheFrontierReCut - Map.esp

xx TheFrontierReCut - Torture.esp

xx TheInheritance.esp

xx tmzLODadditions.esp

xx Ultimate Invisible Wall Remover.esp

xx Uncut Wasteland.esp

xx Unofficial Patch NVSE.esp

xx UWHNV-Addon-DLC.esp

xx UWHNV-Addon-FollowerHome.esp

xx UWHNV-Addon-GRA.esp

xx UWHNV-Core.esm

xx VanessaFollowerNV.esm

xx Vanilla UI Plus.esp

xx Weapon Retexture Project.esp

xx Weapons.of.the.New.Millenia.esm

xx Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp

xx Weapons.of.the.New.Millenia.Leveled.Lists.esp

xx Weapons.of.the.New.Millenia.Store.esp

xx WFO - Vanilla.esp

xx Willow by Dracomies v2.esp

xx WMIMNV.esp

xx YUP - Base Game + All DLC.esm

xx YUP - NPC Fixes (Base Game + All DLC).esp

 

As you can tell by FNVLODGen.esp, I have used LOD generation for this installation, and it's currently installed which helped slightly in the issue, but hasn't resolved it. I have followed guidelines in the general mod use advice wiki page, and it hasn't cleared up anything.

 

Open to anything, this graphical issue is unplayable honestly.

 

If you are interested, here are my xLODGen settings:

https://imgur.com/a/I8KAORC

Link to comment
Share on other sites

Unfortunately the "load order" doesn't list VWD/LOD files because they are "special handling" texture files. But they come in two varieties: VWD (usually "landscape") and LOD (usually low detail "objects", which can include buildings and cities, placed in the distant landscapes). The distance at which VWD/LOD kicks in can actually be fairly closeup. Depends upon the available mipmaps (I believe).

I personally always seem to have trouble making out what people find "wrong" in an image (marking up a screenshot would help immensely), but to me it appears the only thing is the two "antenna dishes" without apparent supports in the right half skyline of the first image, and the (possibly windmills?) in the mid range right half of the lower image. In both instances those appear to be LOD objects and it means the MipMap detail of those objects has reduced so low at that distance as to produce that result. (Missing "support structures" of power line towers, lightpoles, signs, etc., at a distance is a common problem in FNV.) A better quality LOD image is the only solution as that is something FNVLODGen cannot fix. There are some mods that attempt to provide such improved LOD objects, but they are not "tagged' as such that I have found. You pretty much have to check in the files for one matching the object in question under appropriate folders as they are seldom mentioned in descriptions.

Objects LOD - any static object: houses, shacks, rocks, cliffs, etc contained in files
Meshes\Landscape\LOD\<Worldspace>\Blocks\*.NIF
Textures\Landscape\LOD\<Worldspace>\Blocks\*.DDS
Both terrain and objects LOD files are actually large nif macromeshes that can be opened with NifScope. FNVLODGen generates objects LOD files from separate small lod meshes for each static object in game that have them, they have the same name and location as the full detail model with _lod.nif suffix.

 

In the case of MipMaps you can try to use the tool "Optimizer Textures" to fix it yourself.

 

-Dubious-

Edited by dubiousintent
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...