ID8879488948574 Posted February 11, 2021 Share Posted February 11, 2021 I am wondering if there is a tool to view dialogues and scenes as a tree in the way they would appear in-game?I don't need any replay (like VO), just somehow to restore the same tree structure that will appear when the scene is played in game. I'm currently using FO4Edit for this, but traversing the scene (SCEN record) is like pulling teeth: there's no guarantee that the scene actions are defined in the same order that they are chronologically used, there are injected shared responses, there are jumps to other scenes and oh my god, just to find the stuff I need I spend dozens of minutes somehow. With the thing I'm trying to do I need to do this on scale and my current method just isn't working here. So far, the closest thing I found is this thing which makes it a bit easier (I guess), but still a lot of guess-work and trial. In theory, I could probably use JSON Plugins to export the quest record and its DIAL/SCEN/INFO records and try to reconstruct the tree by myself, but the issue is - I'm not sure how exactly the game does this reconstruction, i.e. I don't know the logic behind it. So maybe there is already a tool for such browsing? Link to comment Share on other sites More sharing options...
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