Aleolex Posted April 9, 2013 Share Posted April 9, 2013 (edited) <p>I like being stealthy. I like sneaking up on unsuspecting bandits/guards and picking them off one by one with a dagger to their throat before they even had time to remember their happiest family memory. I like gleefully picking pockets and locks on chests that seem to contain far more stuff in it than would be reasonably assumed. But I believe that the stealth in this game is severely lacking in one aspect that truly keeps it from being amazing/fun/insertpositivewordhere. And that is Cymbals- http://sphotos-a.xx.fbcdn.net/hphotos-prn1/564375_10152730544210008_649376971_n.jpgClang!Okay, that's enough of that. What we truly need is some sort of interface that shows us exactly how detectable we are at a given moment. Think of the visibility gem from the Thief games, or that weird visibility strip from Splinter cell, both of which managed to combine all of the factors of detection into an easily visible token-the darker it is, the harder it is for enemies to find you. The lighter it is, the easier.http://images.wikia.com/thief/images/6/67/LightGemAnimation.gifLike thisGranted, this might take away some of the challenge of stealth, but it would make it far better, and might even make all of those stealth mods clogging up the lists worth getting after all, because what's the point of focusing on stealth if you're just going to get detected immediately anyway, even after digging a nice hole in a corner in dark shadows. And then you'll have to deal with the boring combat, but that's a post for another day.Anyway, please take this into consideration, oh beautiful, wonderful, awesome, amazing modders. Edited April 12, 2013 by Aleolex Link to comment Share on other sites More sharing options...
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