lonewolfkai Posted January 17, 2009 Share Posted January 17, 2009 I created a very heavy sword and it slows you down quite a bit, so i thought i would add in a fortify speed enchantment along with its current enchantment. the only option in the CS that i can see is that when you strike an opponent, it adds the fortify speed. whether it is added to your or to your enemy, i'm not sure, but i basically wanted to add it while travelling and not in combat. is there not a way to add self fortify speed to a weapon when equipped? Link to comment Share on other sites More sharing options...
AzirAphale001 Posted January 17, 2009 Share Posted January 17, 2009 Attach a 'Begin OnEquip' script to it, along with a partner 'Begin OnUnequip'. Something along the lines of Begin OnEquip Player.AddSpell "FortifySpeedAbility" End Begin OnUnequip Player.RemoveSpell "FortifySpeedAbility" End Link to comment Share on other sites More sharing options...
lonewolfkai Posted January 17, 2009 Author Share Posted January 17, 2009 Attach a 'Begin OnEquip' script to it, along with a partner 'Begin OnUnequip'. Something along the lines of Begin OnEquip Player.AddSpell "FortifySpeedAbility" End Begin OnUnequip Player.RemoveSpell "FortifySpeedAbility" End hmm, thx. ill try that out. i have a script attached to it already, but i should be able to put that in to it too. edit: couldnt get it to quite work out because of the other script thats attached to it. ill keep working on it, but doesnt this additional script just add the spell to your spell list and not actually add fortified speed to you like armor or clothing? Link to comment Share on other sites More sharing options...
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