triscuitsandgravy Posted February 12, 2021 Share Posted February 12, 2021 Very new to all of this. I retextured a different armor mod and used it as a replacer for ebony armor and it worked perfectly. Now I'm trying to make it it's own armor and everything works but the helmet. It appears perfectly in nifskope as well as creation kit but when equipped it just makes my character's head invisible, could anyone help me figure this out or point me to a relevant tutorial? I should mention every other piece of the armor works. Update: fixed by selecting "head" as the biped as well as hair in the armor addon thanks Hanaisse Link to comment Share on other sites More sharing options...
Hanaisse Posted February 12, 2021 Share Posted February 12, 2021 Double check that the partitions in your nif match the biped slots of your ArmorAddon and Armor in your esp. Link to comment Share on other sites More sharing options...
triscuitsandgravy Posted February 12, 2021 Author Share Posted February 12, 2021 The helmet is visible now, but my head is not, and it's partly open-faced so that's no good, but thanks so much. gonna try switching it to head instead of hair which is what it was on the nif but the CK item that i was using as a template had head. Thanks again! Edit: fixed it Link to comment Share on other sites More sharing options...
thumbincubation Posted February 12, 2021 Share Posted February 12, 2021 I can never remember these, from one to the next. What usually works for me is to open up a vanilla helmet with the same type of coverage, and match the body part data in both the helmet form and the armor addon(s) as well. I think "head" would be your guard helmets, steel plate helmet, and others that cover the entirety of the head. Link to comment Share on other sites More sharing options...
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