GamerBill Posted February 15, 2021 Share Posted February 15, 2021 (edited) I'm having trouble with my LOD the Mountains are covered in a checkerboard texture and Trees look like rusty metal strips, This happen when I reinstalled the game it was fine before. This is base game with no mods or LODgen but continues to be a problem even with LODgen, extra LOD and Texture mods. Any fixes or should I have just reinstalled the game again? (GOG version and used XLODGenx64 with MO2 for mod managing fyi) Edit: It turns out I forgot to clear out the overrides folder in my MO2 that left behind some trash from the first uninstall, It's all fixed now How Embarrassing :sad: Informative Edit: After getting that bug again with the new install it always happens when I use a texture pack? Strange. Edited February 15, 2021 by GamerBill Link to comment Share on other sites More sharing options...
dubiousintent Posted February 16, 2021 Share Posted February 16, 2021 If you add (or remove) any VWD/LOD textures (such as NMC, Vurt's WFO, or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen; or xLODGen - Terrain LOD beta for FNV, FO3, FO4, FO4VR, TES5, SSE, TES5VR, ENDERAL every time you make such a change to the "load order". Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.This is a "32-bit" game, so you should be using the 32-bit version of FNVLODGen and other tools. They can be installed right alongside the 64-bit versions as they are placed in the "Program Files(x86)" folder tree while the 64-bit versions are placed in the "Program Files" tree. -Dubious- Link to comment Share on other sites More sharing options...
GamerBill Posted February 16, 2021 Author Share Posted February 16, 2021 I didn't know New Vegas was a 32-bit game, after switching the exe and reading the info it turns out having my LODgen output on top of MO2 caused the broken textures it was fixed when I loaded it last. Thank You very much for the help. :happy: Link to comment Share on other sites More sharing options...
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