sojourner22 Posted April 10, 2013 Share Posted April 10, 2013 I'm trying to combine what two different mods do into one, but I'm having difficulty determining what all I need to move and how to merge the two mods with the creation kit. I'm trying to add the unarmed damage from Invested magic: http://skyrim.nexusmods.com/mods/14361to the mage armor spells from: http://skyrim.nexusmods.com/mods/11397 When I tried to do this before by transferring the UnarmedFFSelf0 to Invested Magic and adding that Magic Effect with its maginitudes to the armor spells in Invested, it instead was simply applying double mage armor in game, rather than adding the unarmed damage. Trying to see if I'm missing something. Link to comment Share on other sites More sharing options...
MShoap13 Posted April 10, 2013 Share Posted April 10, 2013 (edited) Grab TES5Edit and use it to analyze/compare/contrast the plugins you're dealing with. It displays plugins in a much more organized expandable tree format and has some powerful filters/lookups. It makes it a lot easier to get an idea of what's going on inside a plugin. Edited April 10, 2013 by MShoap13 Link to comment Share on other sites More sharing options...
FaeiresQueen Posted October 25, 2013 Share Posted October 25, 2013 is there anyway to add 2 or 3 differnt weapon mods or armour mods or folders, together to make one, by coping the items from one folder lets say labeled messes ebony sword to another labeld messes silver sword...n have 2 weapons to make but 1 folder active Link to comment Share on other sites More sharing options...
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