DuchessGummybuns Posted April 11, 2013 Share Posted April 11, 2013 The title pretty much says it all. Can I bash .esps & then remove them from the Oblivion/Data as to not go over the .esp limit but retain their functionality? I'm bashing them into a CBash v0.6 Beta. Link to comment Share on other sites More sharing options...
DuchessGummybuns Posted April 11, 2013 Author Share Posted April 11, 2013 Answered: NO. But is there a way to have the same result as desired? (Condensed .esp list to not breach the .esp cap.) And is there a possibility of having conflicting mods in one bash that makes it use less? Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted April 11, 2013 Share Posted April 11, 2013 (edited) That's the idea behind Bash merging, basically. But for the "active plugins" limit 255 you do not need to do anything, as Wrye Bash will deactivate them for you once merged.However, the "files in data folder" limit (number unknown right now), the only limit you actually have to "delete" files for, is something different, and while you also can delete these ESPs once merged, you will not be able to "recompile" your bashed patch ever again while they're missing, or their contents as well will be missing next recompile. As recompiling your bashed patch has to be done, no matter what, every time anything inside your load order changes (mods added, removed, load order altered, etc.) it would be a bad idea to physically remove files the patch needs to re-merge again every time. As for conflicts, yes, those do persist inside a bashed patch as well, of course. But inside there they already got solved by merging the last plugin last and as such the conflict gets solved by load order, just the same way it gets solved by load order when running the game. Attention though! Don't confuse merged plugins with those only features of which get included via Bash tags. Not all plugins are mergeable, but via Bash tags all currently supported features of a plugin can be included into the bashed patch. Edited April 11, 2013 by DrakeTheDragon Link to comment Share on other sites More sharing options...
DuchessGummybuns Posted April 11, 2013 Author Share Posted April 11, 2013 Oh, I see. I confused the 255 limit with the in data limit. Thank you for clarifying. It was very helpful! :) Link to comment Share on other sites More sharing options...
Nephenee13 Posted April 11, 2013 Share Posted April 11, 2013 And the data limit is dealt with by the Wrye Bash ghosting procedure. Link to comment Share on other sites More sharing options...
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