ARMEDnPISSED Posted April 11, 2013 Share Posted April 11, 2013 Started playing NV again a few days ago on an older save when i stopped playing July 2012. I've only added a mod that lets me use ovens to cook and a mod to integrate CASM into the MCM. It seems like my AP doesn't recharge at all... anyone know why this would happen? My guess is that it's some sort of mod conflict. I used to use the seperate sprint mod while disabling the feature in Project Nevada but I've since unchecked off the seperate sprint mod and use the integrated one in Project Nevada after having issues with mouse sensitivity resetting everytime I sprinted. Here's my load order if anyone wants to take a quick glance. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmOFT_Merge_All.esmIWS-Core.esmAdvanced Recon Tech.esmCALIBR.esmCINEMATECH.esmMilitary NV Backpacks.esmAWorldOfPain(Preview).esmMoMod.esmMore Perks.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmMore Traits.esmNSkies URWLified.esmInterior Lighting Overhaul - Core.esmProject Nevada - Core.esmProject Nevada - Equipment.esmWARZONES - Misanthropy Pure.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmoHUD.esmRedRockRanch.esmRustTownV1Master.esmClassicPack.esmMercenaryPack.esmCaravanPack.esmTribalPack.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espGun Headquarters.espDarNifiedUINV.espThe Mod Configuration Menu.espA Better Boone.espA Better Cass.espAWOPMonsterPatch.espGoodspringsFarmhouse_v1.2.espRRRAWOPCompatability.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espNewVegasExtendedMapMarkers.espNVFR-Version_2.espLight My Flare.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espCONELRAD 640-1240.espAG Weapon Reload SFX.espCRL9K_ThisMachineSound.espSecretStash20.espNewVegasBounties.espMore Perks Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMore Traits Update.espDK_BulletTime_NV.espIWS-Core-Patrols.espIWS-Core-Guards.espIWS-Core-Civilians.espIWS-DM.espIWS-HH.espIWS-OWB.espIWS-LR.espMoreShells.espAdvanced Recon Gear.espAdvanced Recon Tech.espMurdelizer.espAdvanced Recon Gear - Project Nevada.espDragonskinTacticalOutfit.espDragonskinNCRPersonnelWearingOutfits.espDragonskinBonusPack.espDTO-ProjectNevada.espDTOBP-ProjectNevada.espJillBSAA Multicolor.espMilitary NV Backpacks - BumBagUseSlot1.espMilitary NV Backpacks - Vendor Script Replenish.espNCR Rearmament v1.5 (Lore).espSunglasses Shipment.espUrgeWasterScarf.espAllCompanionsEssential 2.0b.espED-E 3D Sound.espUnlimitedCompanions.espUnlimitedCompanions SCRIPT FIX.espMiscItemIconsNV.espdD - Enhanced Blood Main NV.espReactive People - Ultimatum.esprealistic headshots.espEVE FNV.espProject Nevada - EVE.espVurt's WFO.espNSkies URWLifiedOWB.espNSkies URWLifiedHH.espNSkies URWLifiedDM.espInterior Lighting Overhaul - Ultimate Edition.espILO - PipBoy Light.espILO - NSkies URWLified Patch.espDYNAVISION 2 - Dynamic Lens Effect.espELECTRO-CITY - Imaginator.espDirectors Chair.espRikai'sHairPack.espAWOP-EVE Patch.espM416 (In House).espM1014 (In House).espRemington 870 (In House).espM9 (In House).espSCAR-H (In House).espMK 14 Mod 0 EBR (In House).espBlackhawk Tatang Knife (In House).espM4A1 SOPMOD (Inside House).espM110 S.A.S.S. (In House).espThe Groovatron NV.espRemington MSR (In House).espRustTownAdditions3.espILO - A World of Pain.espILO - Rust Town.espCompanion Sandbox Mode3.espOven Cooking.espCASM.espTotal active plugins: 129Total plugins: 130 Thanks in advance. Link to comment Share on other sites More sharing options...
ARMEDnPISSED Posted April 11, 2013 Author Share Posted April 11, 2013 Well, I managed to figure it out... for some reaosn, it only recharges when I have no weapon equipped. It stays still when I have a weapon out. Weird. Link to comment Share on other sites More sharing options...
SMB92 Posted April 11, 2013 Share Posted April 11, 2013 I'd be expecting a lot of weird things to happen with that LO, see here for a good reference LO to base your own off: http://forums.nexusmods.com/index.php?/topic/896684-the-ultimate-load-order-stable-and-perfect/&do=findComment&comment=7183334 Check page 2 or 3 for the update to it. Link to comment Share on other sites More sharing options...
ARMEDnPISSED Posted April 11, 2013 Author Share Posted April 11, 2013 Thanks, but I managed to figure out why it wasn't recharging. I forgot that I had the Bullet Time esp in my load order and I enabled it in Project Nevada, which was conflicting with the one in the load order. I simply disabled the one in PN and all is good. Link to comment Share on other sites More sharing options...
SMB92 Posted April 12, 2013 Share Posted April 12, 2013 Ah that'll do it :). Glad you were able to resolve your issue. Link to comment Share on other sites More sharing options...
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