kevweird Posted January 19, 2009 Share Posted January 19, 2009 http://tesnexus.com/downloads/file.php?id=21730 So thats the COmpanion i have and um she shows up but in a black robe and she is BALD... http://tesnexus.com/downloads/file.php?id=16874 and the armor/weapons show up in the game, but when i put them on it makes my character invisible also when i went to retrieve the weapons/armor they appeared invisible but i could see the stats and words but i couldnt see what the gear actually looked like... My Oblivian Patch is up to date and i installed all the correct mods if anyone has advice plz help me!!! Link to comment Share on other sites More sharing options...
bben46 Posted January 19, 2009 Share Posted January 19, 2009 Bald usually means that some mods are interfering with others, you are trying to run 2 beauty or cosmetic mods that don't work together at the same time. - face, eyes, hair, skin textures and some race mods. Invisible body parts indicates the textures and meshes for a mod were installed in the wrong place or not installed at all. A load order would help, as would some other info, such as do you use OBMM? OBSE? Wrye Bash? BOSS? (If you don't know what they are, you aren't using them). Try disabling other mods that you are using and see if that helps. Link to comment Share on other sites More sharing options...
kevweird Posted January 19, 2009 Author Share Posted January 19, 2009 Alright i fixed the Bald parts, and im using the Oblivian Mod Manager,but the invisible weapons are really weird, i still havent been able to find a method to fix it Link to comment Share on other sites More sharing options...
bben46 Posted January 19, 2009 Share Posted January 19, 2009 Invisible body parts or purple objects This is probably the second most common problem in mods. It is caused when the game cannot find the texture called for by a mod. All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder.A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are ant special instructions for this file, such as it may need another mod to work or need OBSE.Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folderMeshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folderSounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder .bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder There may be other files or folders included, but those are the most common. If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders..dds to the textures folder.nif to the meshes folder.mp3 to the sounds folder One of the most common things I have seen is a folder inside of the data folder with the name of the mod. It may have the texture and mesh files you need. Example Oblivion\Data\mod_xyz. Then inside the \mod_xyz You may find \Mod_xyz\textures and mod_xyz\meshes folder These folders Meshes and textures inside of the \data\mod_xyz folder need to be moved into the \data\textures and \data\meshes folders.The easiest way to do this is to right click and hold the folder you want to move, then drag it into the \data folder.You will probably get a message that you will overwrite files. Actually it will not overwrite, but append to the original folder. Link to comment Share on other sites More sharing options...
kevweird Posted January 19, 2009 Author Share Posted January 19, 2009 actually i found out i had to put the "meshes" with other "meshes" and such to fix the problem... well im a noob thx for the help Link to comment Share on other sites More sharing options...
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