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Bioshock Power Armor


acoathanger

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Bumpity bumpity bump bump bump.

 

I'd really like this to be made,Currently all you can do for this is T-51B armor suit,modded diving helmet,railway rifle,and that drill someone made.

 

Only that drill is a bit small,looks totally wrong holding it,doesnt spin,and your armor selections here...Look nothing like the original

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There's no spinning animations, that's why it doesn't spin. It might start spinning if you yell "Spin On!" in a hotblooded manner, though.
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  • 1 month later...

It occurs to me that if Big Daddies were in Fallout 3 that they would most likely be seen following little girls around and protecting them from the various wasteland dangers.

 

Come to think of it... all the children in the wasteland are already invincible like little sisters... which means that they all must have symbiotic slugs in them that protects them from the radiation!

 

Now all we need is a melee weapon that looks like a syringe.

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If they were to be put in, it'd probably be best to keep them situated around the outskirts of Rivet City (And maybe one inside the Great Chamber of Little Lamplight), in the shallow edge of the coast or just above the water's edge. An added bonus from doing that would be likely battles against Mirelurks and/or Muties.

 

The thing to consider with this is that Big Daddies have a massive, semi-distorted shape; making an accurate-looking suit to be worn on the very postured, upright humans of FO3 would be anywhere from highly-unlikely to reasonably impossible. That said, having neutral or hostile Big Daddies, as well as the idea of a possibly-recruitable one, is more than doable, considering the model's been extracted from Bioshock already. All it would take would be some animation (or exporting the BD anims from Bioshock, though that process is beyond me) and it could be done.

 

Another thing worth brainstorming is what lootables they could have on their corpses. Besides the Drill, Bouncers would do well to have Psycho on them. Rosies, if also part of the plan, could have Rivet guns that use Rail spikes for ammunition. Doing so would also alleviate ammo limitations on players who prefer using Railroad Rifles. Either way, both could also have miscellaneous chems, and possibly a wrench or something otherwise-useless, just to keep things balanced and keep the player scavving for more.

 

Whatever the case, Big Daddies are a force to be reckoned and would be an entertaining addition to FO3. Don't let the idea die.

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