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guns prevented from dismembering


Guest deleted68198892

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Guest deleted68198892

A mod which would disable dismemberment for guns through scripts, for compatibility, would be great. it looks terrible when you shoot someone in the head and they get decapitated from the neck.

Edited by Lev4n
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I'm a beginner modder and wanted to make a mod like this but the problem I found is that there aren't any functions (that I could find) either in the base GECK, NVSE, NVSE JIP, or JohnnyGuitar NVSE that pertain to a weapon's ability to dismember or explode limbs. I also dislike how most of the weapons in the game cause these absurdly exaggerated gore effects, I ended up making my own mod that changes all the weapons in a way that I like but of course I had to make my own patches for other mods as well since they edit the weapon records themselves.

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Wow, nevermind. Just found what I was looking for:

 

https://geckwiki.com/index.php?title=GetWeaponOnHitSetting

https://geckwiki.com/index.php?title=SetWeaponOnHitSetting

 

Going to try and make a script for this, though I don't know much about scripting and so far I haven't been able to get my last script running without attaching it to a quest that runs constantly in the background which I imagine is bad for performance.

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Guest deleted68198892

Wow, nevermind. Just found what I was looking for:

 

https://geckwiki.com/index.php?title=GetWeaponOnHitSetting

https://geckwiki.com/index.php?title=SetWeaponOnHitSetting

 

Going to try and make a script for this, though I don't know much about scripting and so far I haven't been able to get my last script running without attaching it to a quest that runs constantly in the background which I imagine is bad for performance.

That's great news, good luck. I'm sure someone will help you out with scripting if your mod gets attention.

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