SoulReaver911 Posted April 16, 2013 Share Posted April 16, 2013 does your dead npc have any packages? "Boiler Picked Package SandBox ()" This indicated to me that Boiler has the SandBox package, and he really shouldn't because dead bodies aren't supposed to be eating and sleeping Link to comment Share on other sites More sharing options...
theoneandonlyboiler Posted April 16, 2013 Author Share Posted April 16, 2013 (edited) Yes, that was my thought as well. But remember, this only shows when it works, so... ;-) And the second body i created had no andbox on him but didn't show up either... I'm really out of ideas here... For now i deleted both NPC's and will continue work on other parts of the mod. I hope in the meantime someone will come up with a solution or maybe I'll think of something. It woul really be great if I could get this to work because it's really a nice backstory for the home I created outside the depot (inside the watertower) and the player would actually have to fight trough the depot and look for the body of the former owner to get the key for it. Edited April 16, 2013 by theoneandonlyboiler Link to comment Share on other sites More sharing options...
prensa Posted April 16, 2013 Share Posted April 16, 2013 theoneandonlyboiler - Hello! Out of curiosity, did you try placing the dead NPC anywhere else? Just to see if it's a problem with National Guard Depot rather than your dead NPC? Prensa Link to comment Share on other sites More sharing options...
SoulReaver911 Posted April 16, 2013 Share Posted April 16, 2013 What Prensa said, and also even more importantly, did the test mod (a completely separate .esp file that does not have your home mod as a master) work at all? If a simple test mod like the one I created Has the same problem as the current mod you are working on, then I would be highly suspicious of another mod interfering. If the test mod does work then I would be suspicious of something inside the home mod that is interfering. Link to comment Share on other sites More sharing options...
theoneandonlyboiler Posted April 17, 2013 Author Share Posted April 17, 2013 Actually, i didn't make a separate mod to test the second NPC, i created it in the mod I'm working on. I will try making it a seperate mod then and see if that helps. I didn't try any other locations since it doesn't matter if it works somewhere else. Either I can place the body in the depot or I'll just leave it be. It's really the only place that fit's what I'm aiming at. Link to comment Share on other sites More sharing options...
prensa Posted April 17, 2013 Share Posted April 17, 2013 theoneandonlyboiler - Hello! "I didn't try any other locations since it doesn't matter if it works somewhere else. Either I can place the body in the depot or I'll just leave it be. It's really the only place that fit's what I'm aiming at." Yes but if it works in another location, you'll know there's some setting in the Depot that's causing the trouble. That could help to locate the problem. Also, is there anything loading below the mod you are adding the body with that changes the depot? It's possible another mod is overwriting your body placement. Prensa Link to comment Share on other sites More sharing options...
theoneandonlyboiler Posted April 18, 2013 Author Share Posted April 18, 2013 @ prensa Ok, I see your point. I'll try that along with the other things. The mod is the last in my load order. I also checked for conflicts with other mods. But so far all the mods I'm running don't seem to overlap anywhere. Link to comment Share on other sites More sharing options...
Windwhistle Posted April 21, 2013 Share Posted April 21, 2013 I'm having the same problem, you're not alone, Boiler. :/ Link to comment Share on other sites More sharing options...
SoulReaver911 Posted April 21, 2013 Share Posted April 21, 2013 @ Windwhistle What similarities does your game have in comparison to Boiler's? Link to comment Share on other sites More sharing options...
Windwhistle Posted April 23, 2013 Share Posted April 23, 2013 Everything. lmao. It just won't show up for some reason. All other NPCs will show up though. Link to comment Share on other sites More sharing options...
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