McPipe Posted February 23, 2021 Share Posted February 23, 2021 Hello,Fast Travel has always bugged me (and many others) as the least immersive gameplay mechanic.But the game itself its built around the possibility of fast travel.So instead of disabling it, or making alternative ways for it, i was thinking that maybe it would be best to make a mod that restrict fast travel depending on certain conditions.The idea is as follows:-To fast travel you need to have at least one food and one water and 100 caps on your inventory.-The cheapest of them (say dirty water and mole rat meat) are consumed first, along with the 100 caps.-The 100 caps expenses symbolizes the use of ammo and other items while fast traveling.-While fast traveling, there is a chance of 5% that a random encounter will happend (4 Raiders, or 2 Super Mutants, or 1 Mirelurk, Maybe even Talon Company, or Enclave for high level players)-If you are injured, the chances increases to 10%. (Because you are an easier prey while injured)-If the player has the perk that allows Fast Travel while overencumbered, chances increases to 10%, accumulable with the 10% from injuries.-The random encounters happen along the road, maybe half way from point A to point B.If this already exists, please let me knowIf this already exists, but its two or more mods, let me know aswell.Thanks Link to comment Share on other sites More sharing options...
FollowTheReaperMods Posted January 2, 2022 Share Posted January 2, 2022 Something like that exist: JIP Fast-Travel Anywhere with Random Encountershttps://www.nexusmods.com/fallout3/mods/19467 Link to comment Share on other sites More sharing options...
Recommended Posts