Oynlen Posted February 23, 2021 Share Posted February 23, 2021 I can see some cars are not part of the precombines, these are ones thet have damage states and can explode. There is 3 nifs linked to the damage state but I wanted to just replace these explodable car nifs with static ones. such as car frames or the mostly stripped down rusted frames. For some reason simply renaming a nif to the name of the one I want to replace does nothing. I have tested with precombines off as well even though I know that's not the issue? Any ideas?I want to replace all cars with the more stripped down rusted variants of themselves as well as some other meshes that are found in precombines before rebuilding precombines. Link to comment Share on other sites More sharing options...
LarannKiar Posted February 25, 2021 Share Posted February 25, 2021 These cars are actually "Movable Statics". You can see them in FO4Edit, just search for CarSedan04 "Car" [MSTT:00194635]. After you find its record, you can clear the destruction data and change the model name (Vehicles\Automotive\Sedan01_Postwar.nif). Link to comment Share on other sites More sharing options...
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