daskallu Posted April 14, 2013 Share Posted April 14, 2013 Hello. I come here because after a week of modding skyrim, I think I found the near "perfect" self made mod list. Here it is: Active Mod Files: 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 ApachiiHair.esm 06 SPIKE.esm 07 Unofficial Skyrim Patch.esp [Version 1.3.1a] 08 Unofficial Dawnguard Patch.esp [Version 1.2.1] 09 Unofficial Hearthfire Patch.esp [Version 1.1.0] 0A Unofficial Dragonborn Patch.esp [Version 1.0.3] 0B BellyachesNewDragonSpecies.esp 0C Chesko_WearableLantern.esp 0D Immersive Battles.esp 0E Immersive Brigands.esp 0F Immersive Dawnguard.esp 10 Immersive Factions.esp 11 Immersive Mercenaries.esp 12 Immersive Patrols.esp 13 Immersive Travelers.esp 14 Immersive Werewolves.esp 15 Owned.esp 16 Skyrim Immersive Creatures.esp [Version v5.1.1] 17 Skyrim Immersive Creatures - DLC2.esp [Version v0.2] 18 Skyrim Expanded Loot Tables.esp 19 DYNAVISION Dynamic Depth of Field.esp 1A SkyUI.esp 1B Cloaks.esp 1C Cloaks - Dawnguard.esp 1D 1nivWICCloaks.esp [Version 2.2] 1E 1nivWICSkyCloaksPatch.esp [Version 2.2] 1F hothtrooper44_ArmorCompilation.esp 20 throwingweapons.esp 21 DeadlyDragons.esp 22 SkyRe_Main.esp 23 SkyRe_Combat.esp 24 SkyRe_EncounterZones.esp 25 SkyRe_EnemyAI.esp 26 SkyRe_EnemyScaling.esp 27 SkyRe_hothtrooper44_ArmorCompilation.esp 28 SkyRe_Plugin_Perks_ Broadsword.esp 29 Immersive Events.esp 2A throneroom.esp 2B BlockSparkles.esp 2C SkyTEST-RealisticAnimals&Predators.esp 2D SkyTEST-RealisticAnimals&Predators-Dawnguard.esp 2E SkyTEST-RealisticAnimals&Predators-Dragonborn.esp 2F FirstAid.esp 30 Predator Vision.esp 31 BloodmoonRising.esp 32 ColettesRevenge.esp 33 Dual Wield Parrying_SKSE.esp 34 Locational Damage.esp 35 The Dance of Death - Ultimate Edition.esp 36 Crimson Tide - Blood.esp 37 Vampirelordroyal.esp 38 UFO - Ultimate Follower Overhaul.esp 39 UFO - Dawnguard AddOn.esp 3A UFO - Heartfire AddOn.esp 3B UFO - AllwaysDrawWeapons.esp 3C specializedfollowers.esp 3D SkyRe_Races.esp 3E D13LeveledItemsUpgradeD.esp 3F WATER.esp 40 WATER Plants.esp 41 WATER DB.esp 42 NPC_Opposite_gender_disabled.esp 43 Bashed Patch, 0.esp 44 ReProccer.esp I'm still getting some issues with my savegame, such that I find mobs standing still, and nor aminating when moving, just sliding down the ground. But this save was started on an older modlist, one that had ACE plugins, not SkyRE, and even after manually uninstalling each mod using the readme files, one at a time, and waiting 60 days in breezehome, it's not a safe save to start another mod bundle on. My question however is, is it possible I have too many scripts running? I read this is cpu intensive. I only have a 3.3ghz dual core e5200, but it plays super smooth at high settings. However, at first I found Locational Damage not working, I enabled debug mode from mod config ingame, and still nothing appeared. Only after 1-2 quickloads I started getting feedback in the upperleft corner from this mod. I still don;t get broken limbs effects and such, I think it's because SkyRE\s armor values increased. I'm also lvl 33 now, and with 60 one handed skill, I find some monster take a lot of beating before going down, a bit contradictory of how SkyRE combat should be, fast and vicious. I'm going to start a new game tomorrow, and hope everything will go smooth now. Else, probably going to abort this. I love modable games for the freedom they offer, but also hate them for the time and frustration it can bring, find the right mods and getting them to work togheter. I know this from X3 Reunion and Silent Hunter III :P Link to comment Share on other sites More sharing options...
rhowington Posted April 15, 2013 Share Posted April 15, 2013 Since you are using an old save, you might try using SKYRIM Save Cleaner http://skyrim.nexusmods.com/mods/31724. If your previous save used animation mods try running FNIS. If this doesn't work you will either have to try disabling mods or start a new mod. I hope this helps. Link to comment Share on other sites More sharing options...
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