ArcAngel87 Posted April 14, 2013 Share Posted April 14, 2013 Hi I'm having a problem with lighting. I place a light in a room, and for some reason parts of the wall, ceiling or floor go nearly black. From certain angles it's fine. I have even replaced the affected areas with new walls, floors or ceilings, some times it works some times it doesn't. Is this a creation kit bug or am I missing something. I Don't remember having this problem in the passed. Link to comment Share on other sites More sharing options...
Senviro Posted April 14, 2013 Share Posted April 14, 2013 (edited) It sounds like a long-shot, but the only time I've seen anything like that is when there are too many light sources in a room. As far as I have tested, the Creation Engine doesn't render a certain number of lights. If I'm right, remove one light node from the area, and then equip a torch. If the effect comes back, then that means there are too many. If not that, then the light is placed in a strange spot. That's all I got :confused: Edited April 14, 2013 by Senviro Link to comment Share on other sites More sharing options...
halex1316 Posted April 14, 2013 Share Posted April 14, 2013 Yeah, I had a similar problem when creating a dungeon. I placed about 10 torches in a hallway, but only a few of them would render at a time, leaving the rest of the hall dark. Link to comment Share on other sites More sharing options...
ArcAngel87 Posted April 14, 2013 Author Share Posted April 14, 2013 (edited) Ah I'll give that a try. I do have a lot of lights in the house. I knew you could only have so many lights that cast shadows, didn't think it applied to regular lights. Edit: Well that seems to be the case, which sucks because I have a lot of small little rooms right next to each other, gonna have to see, if I can use the lights to light multiple rooms. Edited April 14, 2013 by ArcAngel87 Link to comment Share on other sites More sharing options...
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