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Vampire mod - having trouble with Scorn's / Load Question


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Hi all.

 

I recently had to get rid of Drokks vampire mod because it stopped leveling up and I kept the drokk's skills that I had and then started becoming a vanilla vampire as well. So I got rid of it the best I could. All the Drokks abilities were gone adn I uninstalled the mod. Now I'm trying scorns. It works if I load it right before the bash patch but if I load it as the BOSS sorts it (shown below) the menu works fine but I still behave as a vanilla vampire with none of the scorn powers or abilities besides the toggle night eye.

 

heres the BOSS load order

 

 

 

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

© Random007, 2008, GPL3

v1.0 (17 Oct 08)

-----------------------------------------------------------

 

Oblivion.esm date: Fri Mar 17 17:15:40 2006

FCOM detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

Francesco's Leveled Creatures-Items Mod.esm

 

Francesco's Optional New Items Add-On.esm

 

MD_Saddle_Master.esm

 

CM Partners.esm

 

Cobl Main.esm

. Note: Do not use Tamrielic Ingredients and COBL at the same time.

 

Oscuro's_Oblivion_Overhaul.esm

 

Mart's Monster Mod.esm

 

TamrielTravellers.esm

 

FCOM_Convergence.esm

 

Armamentarium.esm

 

DA Run Fatigue.esm

 

HorseCombatMaster.esm

 

Unofficial Oblivion Patch.esp

 

DLCShiveringIsles.esp

 

Unofficial Shivering Isles Patch.esp

. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.

. Note: Newest version has same name.

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Guards.esp

. Note: Requires Shivering Isles expansion when using FCOM.

 

Francesco's Dark Seducer Weapons Patch.esp

 

FCOM_Francescos.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

FCOM_FrancescosItemsAddOn.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

. Note: Francesco's supplementary addon package required.

 

FCOM_FrancescosNamedBosses.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

Fran Armor Add-on.esp

. Note: Requires the meshes from 'Bonemold Helmet' and 'Cryos Ordinator Indoril Armor' mods, but not the ESPs.

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

Fran_Lv30Item_Maltz.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

phinix-waterfix.esp

 

Akatosh Mount By Saiden Storm.esp

 

ChaseCameraMod.esp

 

Living Economy - SI.esp

. Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one. Requires Shivering Isles expansion.

 

Living Economy - Items.esp

 

HouseMapMarkers.esp

 

Improved Hotkeys.esp

. Note: Don't use hotkeys to change Warcry-style 'set' equipment. Game bug.

 

DLCHorseArmor.esp

 

DLCHorseArmor - Unofficial Patch.esp

 

DLCOrrery.esp

 

DLCOrrery - Unofficial Patch.esp

 

DLCVileLair.esp

 

DLCVileLair - Unofficial Patch.esp

 

DLCMehrunesRazor.esp

 

DLCMehrunesRazor - Unofficial Patch.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

DLCSpellTomes - Unofficial Patch.esp

 

1AlexscorpionSilverDragonKatana.esp

 

1AlexScorpionSneakingSuit.esp

 

Adonnays Elven Weaponry.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods.

 

Adonnays Elven Longblades.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods.

 

Crossbows of Cyrodiil.esp

 

PureSteelBlade.esp

 

Thieves Arsenal.esp

. Note: Requires OBSE.

 

MD Saddlebags V3.0.esp

 

DLCThievesDen.esp

 

DLCThievesDen - Unofficial Patch.esp

 

DLCThievesDen - Unofficial Patch - SSSB.esp

 

KDCircletsOOOOptimized - NPC Equip.esp

. Note: Has bugs. Use Loot version or a patch or 'FCOM_KDCircletsOOOOptimizedNPCEquip.esp' if using FCOM.

. Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both.

 

FCOM_KDCircletsOOOOptimizedNPCEquip.esp

. Note: Requires 'KDCircletsOOOOptimized - NPC Equip'.

. Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both.

 

ExnemRuneskulls.esp

. Note: Requires 'FCOM_ExnemRuneskulls.esp' if using FCOM.

 

FCOM_ExnemRuneskulls.esp

. Note: Requires 'ExnemRuneskulls.esp'.

 

Cobl Glue.esp

. Note: Requires 'FCOM_Cobl.esp' if using FCOM.

 

Cobl Si.esp

. Note: Requires Shivering Isles expansion.

 

OOO 1.32-Cobl.esp

 

FCOM_Cobl.esp

. Note: Requires 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.

. Note: Do not use COBL and Tamerielic Ingredients at the same time.

 

Bob's Armory Oblivion.esp

. Note: Requires 'FCOM_BobsArmory.esp' if using FCOM.

 

FCOM_BobsArmory.esp

. Note: Requires 'Bob's Armory Oblivion.esp'.

 

Loth's Blunt Weapons for NPCs.esp

. Note: Requires 'FCOM_LothsBluntWeapons.esp' if using FCOM.

 

FCOM_LothsBluntWeapons.esp

. Note: Requires 'Loths Blunt Weapons for NPCs.esp'.

 

Oblivion WarCry EV.esp

. Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp' if using FCOM.

 

FCOM_WarCry.esp

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

 

ArmamentariumLLArmaVendor.esp

 

ArmamentariumLLmagic.esp

 

ArmamentariumArtifacts.esp

 

FCOM_Convergence.esp

 

FCOM_EntropicOrderRebalance.esp

 

FCOM_RealSwords.esp

 

FCOM_DurabilityAndDamage.esp

 

FCOM_SpawnRatesStronger.esp

. Note: Use only one: Reduced, SlightlyReduced or Stronger.

. Note: 'Stronger' is the same as 'Reduced' but spawns will be more powerful.

 

FCOM_LessRats.esp

 

Mart's Monster Mod - Looting NPCs & Creatures.esp

 

Mart's Monster Mod - Less Bone Loot.esp

 

Mart's Monster Mod - Vindasel.esp

 

Mart's Monster Mod - Foxes.esp

 

Mart's Monster Mod - Dungeons of MMM.esp

 

TamrielTravellerAdvScript.esp

 

TamrielTravellers4OOO.esp

. Note: Requires 'FCOM_TamrielTravelers.esp' if using FCOM.

 

TamrielTravellersItemsCobl.esp

. Note: Requires COBL.

 

ShiveringIsleTravellers.esp

. Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale.

. Note: Requires Shivering Isles expansion.

 

ShiveringIsleTravellersFriendlyFactions.esp

 

FCOM_TamrielTravelers.esp

. Note: Requires 'TamrielTravellers4OOO.esp'

 

FCOM_DiverseGuardUnity.esp

 

FCOM_BobsGuardUnity.esp

. Note: Requires 'Bob's Armory Oblivion.esp'.

 

FCOM_HungersUnitySI.esp

. Note: Requires Shivering Isles expansion.

 

FCOM_Archery.esp

 

FCOM_FriendlierFactions.esp

 

FCOM_MoreRandomSpawns.esp

 

FCOM_MoreRandomItems.esp

 

TIE In.esp

. Note: Requires FCOM.

. Note: Recommend avoid using TNR.

 

TIE In - ExnemRuneskulls.esp

 

TIE In - Cobl.esp

 

TIE In - FCOM Convergence.esp

. Note: Do not use with the modular plugins!

 

TIE In - RealSwords.esp

 

TIE In - DiverseGuardUnity.esp

 

TIE In - BobsGuardUnity.esp

 

TIE In - Clothes.esp

 

ArmamentariumLL4OOO.esp

. Note: This plugin is for OOO users. Don't use at the same time as 'ArmamentariumLL.esp'.

. Note: This 'Complete' version is incompatible with any .ESP files from previous/other versions.

 

ArcaneBankofCyrodiil.esp

 

ArmoryLab.esp

 

BravilSeaDomes.esp

 

Jagnot- Imperial City Library V1.3.esp

 

Sno_DB 1.0_Full Version.esp

 

Sno_DBA 1.0.esp

 

VaultsofCyrodiil.esp

 

DLCBattlehornCastle.esp

 

DLCBattlehornCastle - Unofficial Patch.esp

 

DLCFrostcrag.esp

 

DLCFrostcrag - Unofficial Patch.esp

. Note: Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur.

 

Knights.esp

 

Knights - Unofficial Patch.esp

 

TIE In - Knights.esp

 

Mighty Umbra.esp

. Note: FCOM requires 'FCOM_MightyUmbra.esp'.

 

Ungarion1TheWelkyndSword.esp

 

Blood&Mud.esp

. Bashed Patch tag suggestion: {{BASH:Hair}}

. Note: FCOM requires 'FCOM_WelkyndSwordBlood&Mud.esp' or 'FCOM_Blood&Mud.esp'.

 

The Mystery of the Dulan cult.esp

. Note: FCOM requires 'FCOM_DulanCult.esp'.

 

FCOM_mightyumbra.esp

. Note: Requires 'Mighty Umbra.esp'.

 

FCOM_Blood&Mud.esp

. Note: Requires 'Blood&Mud.esp'.

 

FCOM_Knights.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Merge,Relev}}

. Note: Requires DLC 'Knights.esp'.

 

FCOM_WelkyndSwordBlood&Mud.esp

. Note: Requires 'Ungarion1TheWelkyndSword.esp' and 'Blood&Mud.esp'.

 

FCOM_DulanCult.esp

. Note: Requires 'The Mystery of the Dulan cult.esp'.

 

ImpeREAL City Unique Districts - All the Districts - Merged.esp

. Note: Will override Better Cities' Imperial Market and Arboretum modules.

 

FCOM_UnofficialFranArmorAddon.esp

. Note: Requires 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'.

 

Harvest [Flora].esp

 

Harvest [Flora] - Shivering Isles.esp

 

Harvest [Flora] - DLCVileLair.esp

 

Harvest [Flora] - DLCFrostcrag.esp

 

Bag of Alchemy.esp

 

gardening.esp

 

ImprovedSoulgems.esp

 

Increased_Training_Allowance-1853.esp

 

P1DKeychain for COBL.esp

 

P1DkeyExtraMouseButton.esp

 

Quest Award Leveller.esp

 

Quest Award Leveller - Vile Lair.esp

 

Quest Award Leveller - Mehrunes Razor.esp

 

Quest Award Leveller - Knights of the Nine.esp

 

Alternative Start by Robert Evrae.esp

 

DA ReducedBackwardsRunningSpeed.esp

 

DA Sprint.esp

 

StarX Vanilla Vampires Revised.esp

. Note: Has minor problems with OOO (StarX vampires will fight OOO vampires).

 

Scorn's Vampirism 2.esp

 

MidasSpells.esp

 

Elemental Horses.esp

 

PJs Spell Compendium - Spell Requirements.esp

 

Telekinetic Mastery.esp

 

SupremeMagicka.esp

 

SM_ShiveringIsles.esp

 

SM_DLCSpellTome.esp

 

SM_OOO.esp

 

SM_MMM.esp

 

SM_COBL.esp

 

SM_EnableCharmChameleon.esp

 

SM_EnableRestoreEnchanting.esp

 

SM_EnchantStaff.esp

 

SM_Scrolls.esp

 

SM_SigilStone.esp

 

Alchemical Formulas.esp

 

dyseso_Light_Ingred_Appar.esp

 

attack and hide medium v2.1.esp

 

No psychic guards harder v1.2.esp

 

Deadly Reflex 5 - Timed Block with no damage or durability changes.esp

. Note: Use no more than one Timed Block ESP.

 

DeadlyReflex 5 - Combat Moves.esp

 

SM_DeadlyReflex.esp

 

Deadly Reflex Bow Sway.esp

 

CleanQuit.esp

 

MIRBaD.esp

 

Window Entrances-Anvil.esp

 

Legendary Abilities-Shield MOJ.esp

. Note: Use only one 'Legendary Abilities' mod module.

 

Legendary Abilities-Fortify Health MOJ.esp

. Note: Use only one 'Legendary Abilities' mod module.

 

Legendary Abilities-Reflect MOJ.esp

. Note: Use only one 'Legendary Abilities' mod module.

 

Grandmaster of Alchemy.esp

 

KoldornsImprovedLava2.esp

 

CM Partners.esp

 

CM Partners Special NPCs.esp

 

CM Partners NPC.esp

 

CM Partners More NPCs.esp

 

Aliyah.esp

 

Sonia.esp

 

DADemons.esp

 

Bashed Patch, 0.esp

 

---------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using Wrye Bash or Oblivion Mod Manager.

---------------------------------------------------------------

 

Unknown mod file: Cobl Filter Late MERGE ONLY.esp

 

 

-----------------------------------------------------------

Done.

 

 

any help is appreciated !!!

 

Thanks!

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  • 2 weeks later...

I had the same problem.

 

Completely disable CM Partners (All files related to it) and disable Scorn's Vampirism, load your game and save, then re-enable Scorn's Vampirism, load your save, and wait for awhile after the mod's intro menu exits.

 

If it doesn't work, I can't help you, but disabling CM Partners and re-loading Scorn's worked for me, I tried numerous other things, but Scorn's would NOT work properly with CM Partners on... ;-;

 

Oh yeah, be sure to use OBSE!

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