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Blender Exporting (Nifskope)


halex1316

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For some reason, whenever I export in the 3ds or .obj format so that I can import these files into nifskope, the uv data is lost.

 

In the UV Sets tab, then UV, the UV coords are all 000,000, meaning that it's not picking up any of the UV data. Does anyone know any fixes to this?

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It is a known issue with NifSkope 1.1.3. We are not aware of anyone with ..3ds import being affected as they are 2 different plugins.

 

People are still using previous versions, but I suggest reading the changelogs for versions in between to see what issues were fix in case you have to do it manually with the earlier version.

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  • 4 weeks later...

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