stuff444 Posted February 28, 2021 Share Posted February 28, 2021 Hello, I've recently ran a new dyndolod patch. I have 3 errors left that I'd like to remove from the .esm. Not sure what went wrong, but the .esm was forming null references on the worshiper npc's (whatever those are). Anyway, I removed those, but have only the world references to them to be fixed, and I have no idea where to find them. Aside from converting the .esm to an .esp then loading in the CK is there an easier way? xEDIT example below. WRLD \ Large References \ RNAM - Grid \ References #0 \ Ref - > [XXXXXXXX] Link to comment Share on other sites More sharing options...
NexusComa2 Posted February 28, 2021 Share Posted February 28, 2021 (edited) ... Guess that is not what you're looking for. Edited February 28, 2021 by NexusComa2 Link to comment Share on other sites More sharing options...
stuff444 Posted March 1, 2021 Author Share Posted March 1, 2021 Eh. The method I mentioned worked fine. I suppose I could have also used merged plugins error fix feature. Just don't know how to do it in xedit. Link to comment Share on other sites More sharing options...
NexusComa2 Posted March 1, 2021 Share Posted March 1, 2021 Eh. Glad you got it. I misunderstood the what you were asking/saying. Link to comment Share on other sites More sharing options...
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