tankerlover Posted March 3, 2021 Author Share Posted March 3, 2021 i replace the model from this mod https://www.nexusmods.com/skyrim/mods/41436 with this one. i elevate the nif with nifskope. it just that the front side of the model was its left side and it move forward like a crab Link to comment Share on other sites More sharing options...
Hanaisse Posted March 4, 2021 Share Posted March 4, 2021 Ok, as I said, your mesh is not set up as a creature like that linked mod is therefore it won't act like one so what you're trying to accomplish is not possible based on your model. Turning the mesh to the side is the least of the problems here. Your model would need to have the animations removed and be rigged to a creature skeleton (at which point you can turn it sideways) so it can be set up as a new race and npc in the CK for your follower. Rigged meshes cannot have animations (at least not the complex animations in the model). Sorry, and good luck. Link to comment Share on other sites More sharing options...
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