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How To Check If Plugin Loaded?


Erotica

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I would like to be able to check if a plugin has loaded from within the game. - I am sure that there used to be a way of doing this in the Elder Scrolls III game, but cannot figure out how to do the same in Oblivion. - Does anyone have any ideas on how to do this, or some way of making the console spit out a list of currently loaded plugins in the process of doing something else?

 

My reason is simply that I wish to optimize resources for my mods and need to know from the get-go that things are working, not that my ideas have died a sudden death after completing the mod because the mod, or its resources, won't even load properly (if at all).

Edited by Erotica
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