Erotica Posted April 19, 2013 Share Posted April 19, 2013 (edited) I would like to be able to check if a plugin has loaded from within the game. - I am sure that there used to be a way of doing this in the Elder Scrolls III game, but cannot figure out how to do the same in Oblivion. - Does anyone have any ideas on how to do this, or some way of making the console spit out a list of currently loaded plugins in the process of doing something else? My reason is simply that I wish to optimize resources for my mods and need to know from the get-go that things are working, not that my ideas have died a sudden death after completing the mod because the mod, or its resources, won't even load properly (if at all). Edited April 19, 2013 by Erotica Link to comment Share on other sites More sharing options...
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