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Adding tesla effect


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erm, yeh, its possible with scripting.

 

while im not familiar with the tesla armor i can imagine it will use a Magic shader. so, find the magic shader effect it uses then make a new script.

it will be somthing along the lines of whats written below, although you may need to referane the player so (BeginOnEquipt player)

SCN a6MyScriptNameWhatever

BeginOnEquipt
	   PMS TeslaMagicShaderNameHere
endif

BeginOnUnequipt
		SMS TeslaMagicShaderNameHere
endif
end

 

 

save you're script, then load up the weapon.

 

Click the "script" tab and select this script. save the mod

 

with any luck, it "should" now work. but scripting and magic shader effects are tempremental at best as i've found when making flaming knuckledusters

 

 

**Edit

 

oh and

"PMS" = PlayMagicShader

"SMS" = StopMagicShader

 

ie, this is jsut visual effect scripting and wont affect the attacks (ie, just because it looks electrified doesnt mean it will be when you attack)

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