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Working with .tri


InfinityXeon

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I'm working on a custom race mod, and I need to make new face parts. According to the internet, I would have to edit the .tri files, but I'm not quite sure what needs to be done. I need to make custom nose and eye types, but I have no clue how to do it. Can anybody help me?

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I've been thinking about it lately, and my guess is that tri's just use papyrus code to alter face morphs such as nose and lips, which makes sense to explain how there are absolutely never any seems on the faces of npcs. If somebody could just confirm this, or maybe tell me otherwise, that'd be great. I need to experiment with .tri files, and it'd be much easier with some knowledge of how they work.

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