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Heightmap editing problem


DavidDave

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Hi.

I'm making a mod and I need a large and flat land. After editing the heightmap, trees are flying like on an invisible land. o_O

Well.. I fix this little problem, but when I'm going to my edited land in F3 the invisible land has become visible, but with a texture like a LOD, and the player can go through it. :(

Please help me or give a tutorial of heightmap..

Thank you :blush:

 

Sorry for my English. Greetings from Spain!

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I had to re-adjust the Z-axis at every tree, and even so there are a lot of bushes I cannot adjust. Yes.. I know.. a very laborious task.

Do you know some alternative way to edit the terrain? Maybe there is an option to re-adjust the LOD "invisible land".

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How did you edit the terrain? Did you use the heightmap editor or the landscape tool? I think you are talking about the ordinary trees I am having trouble with the distant land trees. There is no way to change the distant land in one cell only.
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