Mk99Tr Posted March 5, 2021 Share Posted March 5, 2021 (edited) Fixed! It was the Cass mod, whose author decided it'd be a genius idea to add 4 new races, exactly the same names and codes for each (Caucasian, Hispanic, Y'know.) as the vanilla ones. The new race entries were f***ing texture recognition up. Or something like that idk. I removed those parts of the .esp and it worked. Also later deleted the mod but, y'know. I'm getting the classic bethesda game purple head syndrome. It happened after UNINSTALLING a character face mod (it was only an .esp that edited Boone's face, NOT a texture mod), oddly enough. Yes, I've done my archive invalidation and I'm sure no files are MISSING. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmNVAnimatedEDEFace.esmoHUD.esmTheHUDEditor.esmYUP - NPC Fixes (Base Game + All DLC).espT4-plugin.espHairPatcher.espBetter Burned Man.espCASM with MCM.espCCO - Ulysses Companion.espCass Face.espA Better Boone.espNVMMP.espJustAnArmorPack_WithCheatBox.espClarity.espColt N99 10mm.espdD - Enhanced Blood Main NV.espDynamic Third Person Camera.espEVE FNV - ALL DLC.espFOVSlider.espFP gun follows crosshairs.espgannon redesigned.espHeightMenu.espKilogram Carry Weight.esplockpicky.espNo Dialogue Tags.espSimple Interior Lighting.espPipboy2501.espRAD_RaulAsDannyOverhaul.esprockbiter_AnimationSounds.espsuperhot.espT4-plugin-Races.espT6M Female Power Armor NV.espThe Mod Configuration Menu.espThe Weapon Mod Menu.espUnofficial Patch NVSE Plus.espVeronica.espAltitude.espMyeorce.esp The final Myeorce.esp is a xEdit merge patch. Edited March 10, 2021 by Mk99Tr Link to comment Share on other sites More sharing options...
dubiousintent Posted March 5, 2021 Share Posted March 5, 2021 (edited) Texture replace any existing files with the same filename as those from other mods. Uninstalling a mod will not necessarily restore the texture file of another mod that had gotten overwritten. Please see "Issue - Fix a missing or solid color texture problem" entry under the "Solutions to Mesh -Red Kite- icon or Texture -solid or off color- problems" section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. Also, make sure you rebuild your "merge patch" file after you change anything in your "load order". Mod index numbers will be different. -Dubious- Edited March 5, 2021 by dubiousintent Link to comment Share on other sites More sharing options...
Mk99Tr Posted March 5, 2021 Author Share Posted March 5, 2021 Texture replace any existing files with the same filename as those from other mods. Uninstalling a mod will not necessarily restore the texture file of another mod that had gotten overwritten. Please see "Issue - Fix a missing or solid color texture problem" entry under the "Solutions to Mesh -Red Kite- icon or Texture -solid or off color- problems" section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. Also, make sure you rebuild your "merge patch" file after you change anything in your "load order". Mod index numbers will be different. -Dubious-I DID rebuild the patch. Also, no, uninstalling the mod could not have removed the files of a mod that had been overwritten, I use MO2 which does not make files replace each other that way. I also made sure to reinstall every mod that added textures to humans from original files. Even if I did NONE of those things, it still should not be a problem because the mod that I uninstalled which started the problem was, again, not something that had textures in it. It only had an .esp and numerical values for Boone's face. I looked at it.Nevertheless I'm going to read through the links you sent and see if I can do anything with the advice offered there. Thanks. Link to comment Share on other sites More sharing options...
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