fitarubio95 Posted March 5, 2021 Share Posted March 5, 2021 (edited) I find interesting how many people says workbenches, wards, campfires (or fire emitting objects) as well as hoeing all the grass makes enemies stop spawning.The thing is, if you want to make a base on a mountain, you will have to deal with dragons, wolves and fenrings constantly, so it doesn't seem to work properly. This mod I am requesting would fix this problem, making wards actually stop 100% spawn rate of enemies around a [so much] bigger area, even if it's turned off. What do you think? Shall someone work on this? Thanks for reading. Edited March 5, 2021 by fitarubio95 Link to comment Share on other sites More sharing options...
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