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Textures acting odd.


OMH

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I've created some new textures for the Outcasts, but whenever they load up in game instead of the textures I created the outcast armor appears to absorb textures from all around, rock, brahmin, ghouls ect... does anyone kno how I can fix this. As it is a literal replacement I did change bInvalidateOlderFiles so i don't see what the problem is.
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