RangeCreed Posted March 6, 2021 Share Posted March 6, 2021 (edited) Hello, I'm not sure if this is currently possibly due to the way its currently implemented but would it be possible to change the Y axis starting point for raise ground? My idea is to place a buildable floor and start the raise ground only above said floor. This would allow you to create a tunnel effect by excavating a mountainside > building your tunnel with floors as the roof > raising the ground from the placed floor upwards and leaving a hollow section underneath. This would emulate the tunnel/underground base in anything other than a generated boulder. It doesn't have to be the floor just an example. Is it possible for something like this? Cheers RangeCreed Edited March 6, 2021 by RangeCreed Link to comment Share on other sites More sharing options...
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