adb3nj Posted March 7, 2021 Share Posted March 7, 2021 I'd like to create a constructible hopper that provides access to everything in the appropriate settlement workshop. I've tried converting the vanilla hopper from a container into a furniture object, but unsurprisingly, that stops it functioning as a hopper. I've also tried the Manufacturing Extended mod, but that doesn't do quite what I want it to do – it doesn't provide direct access to the workshop inventory through the hopper. I've seen that it's possible to link containers within a custom cell using the WorkshopLinkContainer keyword, but is it possible with constructibles in the vanilla world? Link to comment Share on other sites More sharing options...
SKKmods Posted March 7, 2021 Share Posted March 7, 2021 The WorkshopLinkContainer keyword does not actually do what people may expect it to do. There can only be one link which is mostily already used by a default resource container that provides a workshops unique starting inventory. The workshop grabs all its contents OnLoad, and thats it. You can only access another containers inventory through an activator (which can look like a container) which activates the remote container. It is not possible to conjoin seperate containers inventory without a stack of custom realtime scripting to move actual inventories around. Link to comment Share on other sites More sharing options...
adb3nj Posted March 7, 2021 Author Share Posted March 7, 2021 Ah, okay. Thanks for the reply! Link to comment Share on other sites More sharing options...
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