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Pip-Boy replacer mod


THEzenonPARADOX

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With Pip-Pad what I had to do was go to MCM and uninstall from there. (leave the mod active in your load order)

Prior to that the Pip-Pad was showing just like the Pip-Boy.

It's counter-intuitive, but it actually functions like it's supposed to now. Not on arm, handheld interface when you pull it up and disappears when done.

Edited by fraquar
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In console we can add or remove pipboy

"player.unequipitem 00021B3B" or "player.equipitem 00021B3B"

 

Because it's not a switch but 2 separates commands, that require a mod who handle tab key to equip pipboy before show and unequip it when closing pipboy

Edited by zed140
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