Seremoth Posted April 21, 2013 Share Posted April 21, 2013 (edited) I am really desperate.. I'm not new to using mods, had heavily modded fallout, oblivion, morrowind etc without problems.I'll try to explain as clearly as possible: Problem: Bloody CTDs - i am 90% certain they happen only in the exterior cell.- they happen after ~1 minute in a specific save but they seem random with other saves- the saves are do not seem bloated (~8mb)- the CTDs do not seem to depend on location What i did: -Installed the mods one by one regularly checking if they work properly.-Sorted them out with BOSS. Summary had no errors, only a few dirty files.-Created merged and bashed patch.-Verified integrity of game cache-Wasted days trying to find the cause through google and experimentation, disabling mods one by one etc.-Clean installing and many new games-Messed with inis and configurations-Checked papyrus logs *** This is my load order: Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1ApachiiHair.esm=1ClimatesOfTamriel.esm=1ETaC - RESOURCES.esm=1LorecraftESM.esm=1moonpath.esm=1SkyMoMod.esm=1SPIKE.esm=1Unofficial Skyrim Patch.esp=1Unofficial Dawnguard Patch.esp=1Unofficial Hearthfire Patch.esp=1Unofficial Dragonborn Patch.esp=1Chesko_Frostfall.esp=1StaticMeshImprovementMod.esp=1StaticMeshImprovementMod-DragonbornTernFix.esp=1Economics of Skyrim.esp=1Birdsofskyrim.esp=1Immersive Battles.esp=1Immersive Brigands.esp=1Immersive Dawnguard.esp=1Immersive Factions.esp=1Immersive Mercenaries.esp=1Immersive Patrols.esp=1Immersive Travelers.esp=1Immersive Werewolves.esp=1Lorecraft - Vanilla.esp=1PerkPointPotion.esp=1Point The Way.esp=1Realistic Wildlife Loot - Reduced.esp=1Real Wildlife Skyrim 0.1.esp=1skyBirds - Airborne Perching Birds.esp=1Skyrim Immersive Creatures.esp=1Skyrim Immersive Creatures - DLC2.esp=1Skymo-Dawn.esp=0Skyrim Flora Overhaul.esp=1SkyrimsUniqueTreasures.esp=1Convenient Horses.esp=1Character Creation Overhaul.esp=1Footprints.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1WetandCold.esp=1WetandCold - Ashes.esp=1SkyUI.esp=1iHUD.esp=1BetterArchmagesRobes.esp=1Cloaks.esp=11nivWICCloaks.esp=11nivWICCloaksCRAFT.esp=01nivWICCloaksNoGuards.esp=0hothtrooper44_ArmorCompilation.esp=1ERSO 01 - VRRVHR Hardcore.esp=1ERSO 02 - Enhanced Fauna and Monsters for Skyrim.esp=1DeadlyDragons.esp=1ERSO 03 - Nightmare Mighty Dragons Unleveled DD.esp=1ERSO 03.3 - Nightmare Dawnguard Dragons.esp=1ERSO 03.4 - Nightmare Dragonborn Dragons.esp=1ERSO 03.5 - New Dragon Loots.esp=1ERSO 04 - Mighty Odahviing.esp=1ERSO 04.2 - Mighty Durnehviir.esp=1ERSO 05 - Dovah Holy Book.esp=1ERSO 06 - Wait More Time Dragon Encounter x3.0.esp=1ERSO 07 - Super Mighty Dragon Priests.esp=1ERSO 08 - RUS-00 Main plus Dawnguard Dragonborn.esp=1ERSO 09 - RUS-Npcs overhaul.esp=1ERSO 09 - Vendor Trainer Quest-giver protected USKP.esp=1ERSO 09.2 - Radiance.esp=1ERSO 10 - RUS-(SIM)-Travellers and Adventurers.esp=1ERSO 10.02 - Adventurers and Travelers.esp=1ERSO 11 - RUS-(SIM)-Assassins and Thieves.esp=1ERSO 12 - RUS-(SIM)-Werewolves.esp=1ERSO 14.04 - Vendor Animal Parts A Bit Less Common.esp=0ERSO 14.05 - Vendor Less Minerals no special.esp=0ERSO 14.06 - Vendor Minor Enchanted Weapons Armors Very Rare.esp=1ERSO 14.07 - Vendor Very Less Weapons Armors.esp=1ERSO 14.08 - Respawn Vendor Stuff 5 days.esp=0ERSO 15 - Timescale 15.esp=0ERSO 16 - Realistic Crime Alert Distances - MEDIUM.esp=1ERSO 17 - Training cost 2.5x.esp=0ERSO 18 - LAWE Hardcore.esp=1ERSO 19 - Respawn 2 days - 10 days.esp=0ERSO 21.01 PM Dungeons.esp=1ERSO 21.02 PM Blackreach.esp=1ERSO 21.03 PM Dwemer.esp=1ERSO 22 - Better Necromancy Spells.esp=1ERSO 26 - Realistic Fall Damages.esp=0SkyRe_Main.esp=1SkyRe_Combat.esp=1SkyRe_EncounterZones.esp=1SkyRe_EnemyScaling.esp=1SkyRe_StandingStones.esp=1SkyRe_Survivalism.esp=1College Of Winterhold Overhaul Release - V1.02.esp=1ESFCompanions.esp=1Immersive Events.esp=1LocalizedGuildJobs.esp=1Mages College Quests.esp=1moonpath_questdata.esp=1Run For Your Lives.esp=1Tundra Defense.esp=1AchieveThat.esp=1Headbomb's Better Sorting - Ammo.esp=1Headbomb's Better Sorting - Books.esp=1Headbomb's Better Sorting - Food (Normal Weight).esp=1Headbomb's Better Sorting - Ingredients.esp=1Headbomb's Better Sorting - Miscellaneous.esp=1Headbomb's Better Sorting - Potions (Normal Weight).esp=1Headbomb's Better Sorting - Soul Gems (Ranked).esp=1Headbomb's Better Sorting - Spells.esp=1CCO - Oblivion Carry Weights.esp=1CCO - Permanent Birthsigns.esp=1Deadly Traps.esp=1Guard Dialogue Overhaul.esp=1SFO - Expanded Diversity.esp=1Sickly Diseases.esp=1SkyTEST-RealisticAnimals&Predators.esp=1dD-Increase Fall Damage.esp=1Thieves Guild Requirements.esp=1ETaC - Villages Complete.esp=1ETaC - Morthal.esp=1ClimatesOfTamriel-Interiors-Warm.esp=1ClimatesOfTamriel-Nights-Level-2.esp=1dD - Realistic Ragdoll Force - Reduced.esp=1Realistic Running Speed.esp=1Better Vampires ML.esp=1WerewolfUpgrade.esp=1Apocalypse - The Spell Package.esp=1BFSEffects.esp=1DeadlySpellImpacts.esp=1DeadlySpellImpacts - Two Fire.esp=1Even Smaller Spell Light Radius.esp=1SustainedSpells.esp=1DeadlyCombat.esp=1DeadlyCombat_HardcoreDamage.esp=1DeadlyCombat_GiantsAIFix.esp=1DeadlyCombat_UnarmedFix.esp=1DragonCombatOverhaulDragonborn.esp=1kuerteeFightOrFly.esp=1CCO - Dynamic Skill Progression.esp=0Crimson Tide - Blood.esp=1XpModUltra.esp=1BatTravel.esp=1Acquisitive Soul Gems.esp=1WyldMenuPlugFemale.esp=1WyldMenuPlugMale.esp=13DNPC.esp=1RealisticNeedsandDiseases.esp=1RND_Dawnguard-Patch.esp=1RND_HearthFires-Patch.esp=1RND_USKP-Patch.esp=1RND_Dragonborn-Patch.esp=1Reduced Distance NPC Greetings.esp=1Blaze Of Eventide.esp=1Alternate Start - Live Another Life.esp=1CCO - Diverse Races And Genders.esp=1SkyRe_Races.esp=1ASIS-Dependency.esp=1SkyRe_EnemyAI.esp=1ReProccer.esp=1Frost Giants in the Cold.esp=1dsoulmod.esp=1ERSO 08.1 - ERSO EXTREME MIRAAK.esp=1ERSO 08.2 - ERSO EXTREME HARKON.esp=1DeadlyMutilation.esp=1BHWarPaints.esp=1ARXIDIA.esp=0Bashed Patch, 0.esp=1 ***Papyrus logs last lines samples [04/21/2013 - 04:12:45AM] Dumping stack 393148:[04/21/2013 - 04:12:45AM] Frame count: 1 (Page count: 1)[04/21/2013 - 04:12:45AM] State: Waiting on other stack for call (Freeze state: Freezing)[04/21/2013 - 04:12:45AM] Type: Normal[04/21/2013 - 04:12:45AM] Return register: None[04/21/2013 - 04:12:45AM] Has stack callback: No[04/21/2013 - 04:12:45AM] Stack trace:[04/21/2013 - 04:12:45AM] [Active effect 1 on (6E00D968)].DM_CutHuman.OnMagicEffectApply() - "DM_CutHuman.psc" Line ?[04/21/2013 - 04:12:45AM] IP: 0 Instruction: 0[04/21/2013 - 04:12:45AM] [akCaster]: [Actor < (00000014)>][04/21/2013 - 04:12:45AM] [akEffect]: [MagicEffect < (77037609)>][04/21/2013 - 04:12:45AM] [::temp40]: False[04/21/2013 - 04:12:45AM] [::temp41]: 0.000000[04/21/2013 - 04:12:45AM] [::temp42]: 0[04/21/2013 - 04:12:45AM] [::temp43]: 0.000000[04/21/2013 - 04:12:45AM] [::temp44]: False[04/21/2013 - 04:12:45AM] [::temp45]: False[04/21/2013 - 04:12:45AM] Dumping stack 402878:[04/21/2013 - 04:12:45AM] Frame count: 1 (Page count: 1)[04/21/2013 - 04:12:45AM] State: Waiting on other stack for call (Freeze state: Freezing)[04/21/2013 - 04:12:45AM] Type: Normal[04/21/2013 - 04:12:45AM] Return register: None[04/21/2013 - 04:12:45AM] Has stack callback: No[04/21/2013 - 04:12:45AM] Stack trace:[04/21/2013 - 04:12:45AM] [Active effect 1 on (42000D66)].DM_CutHuman.OnMagicEffectApply() - "DM_CutHuman.psc" Line 197[04/21/2013 - 04:12:45AM] IP: 0 Instruction: 0 Line: 197[04/21/2013 - 04:12:45AM] [akCaster]: [Actor < (00000014)>][04/21/2013 - 04:12:45AM] [akEffect]: [MagicEffect < (77037609)>][04/21/2013 - 04:12:45AM] [::temp59]: False[04/21/2013 - 04:12:45AM] [::temp60]: False[04/21/2013 - 04:12:45AM] [::temp61]: None[04/21/2013 - 04:12:45AM] [::NoneVar]: None[04/21/2013 - 04:12:45AM] Dumping stack 383210:[04/21/2013 - 04:12:45AM] Frame count: 1 (Page count: 1)[04/21/2013 - 04:12:45AM] State: Waiting on other stack for call (Freeze state: Freezing)[04/21/2013 - 04:12:45AM] Type: Normal --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [04/21/2013 - 03:19:53AM] Dumping stack 393093:[04/21/2013 - 03:19:53AM] Frame count: 2 (Page count: 2)[04/21/2013 - 03:19:53AM] State: Waiting on other stack for return (Freeze state: Freezing)[04/21/2013 - 03:19:53AM] Type: Normal[04/21/2013 - 03:19:53AM] Return register: 1.000000[04/21/2013 - 03:19:53AM] Has stack callback: No[04/21/2013 - 03:19:53AM] Stack trace:[04/21/2013 - 03:19:53AM] [bFSEffectsWeapons (770DEA0E)].GlobalVariable.GetValue() - "<native>" Line ?[04/21/2013 - 03:19:53AM] IP: 0[04/21/2013 - 03:19:53AM] [Active effect 1 on (FF001879)].zBFSEffectsScript.OnMagicEffectApply() - "zBFSEffectsScript.psc" Line ?[04/21/2013 - 03:19:53AM] IP: 495 Instruction: 18[04/21/2013 - 03:19:53AM] [akCaster]: [Actor < (00000014)>][04/21/2013 - 03:19:53AM] [akEffect]: [MagicEffect < (77037609)>][04/21/2013 - 03:19:53AM] [::temp11]: None[04/21/2013 - 03:19:53AM] [::temp12]: True[04/21/2013 - 03:19:53AM] [::NoneVar]: None[04/21/2013 - 03:19:53AM] [::temp14]: None[04/21/2013 - 03:19:53AM] [::temp13]: 0.000000[04/21/2013 - 03:19:53AM] [::temp15]: False[04/21/2013 - 03:19:53AM] [::temp16]: False[04/21/2013 - 03:19:53AM] [::temp17]: False[04/21/2013 - 03:19:53AM] [::temp18]: None[04/21/2013 - 03:19:53AM] [::temp19]: False[04/21/2013 - 03:19:53AM] [::temp20]: None[04/21/2013 - 03:19:53AM] [::temp21]: False[04/21/2013 - 03:19:53AM] Dumping stack 392163:[04/21/2013 - 03:19:53AM] Frame count: 1 (Page count: 1)[04/21/2013 - 03:19:53AM] State: Waiting on other stack for call (Freeze state: Freezing)[04/21/2013 - 03:19:53AM] Type: Normal --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [04/21/2013 - 03:29:38AM] Dumping stack 386145:[04/21/2013 - 03:29:38AM] Frame count: 3 (Page count: 2)[04/21/2013 - 03:29:38AM] State: Waiting on other stack for return (Freeze state: Freezing)[04/21/2013 - 03:29:38AM] Type: Normal[04/21/2013 - 03:29:38AM] Return register: [Keyword <MagicSummonUndead (0002482B)>][04/21/2013 - 03:29:38AM] Has stack callback: No[04/21/2013 - 03:29:38AM] Stack trace:[04/21/2013 - 03:29:38AM] <unknown self>.Keyword.GetKeyword() - "<native>" Line ?[04/21/2013 - 03:29:38AM] IP: 0[04/21/2013 - 03:29:38AM] [param1]: "MagicSummonUndead"[04/21/2013 - 03:29:38AM] [ (2A072727)].MagicEffect.HasKeywordString() - "Form.psc" Line 148[04/21/2013 - 03:29:38AM] IP: 0 Instruction: 0 Line: 148[04/21/2013 - 03:29:38AM] : "MagicSummonUndead"[04/21/2013 - 03:29:38AM] [::temp0]: None[04/21/2013 - 03:29:38AM] [::temp1]: False[04/21/2013 - 03:29:38AM] [k]: None[04/21/2013 - 03:29:38AM] [Active effect 1 on (87052FEA)].DM_CutHuman.OnMagicEffectApply() - "DM_CutHuman.psc" Line 197[04/21/2013 - 03:29:38AM] IP: 0 Instruction: 0 Line: 197[04/21/2013 - 03:29:38AM] [akCaster]: [Actor < (00000014)>][04/21/2013 - 03:29:38AM] [akEffect]: [MagicEffect < (2A072727)>][04/21/2013 - 03:29:38AM] [::temp59]: False[04/21/2013 - 03:29:38AM] [::temp60]: False[04/21/2013 - 03:29:38AM] [::temp61]: None[04/21/2013 - 03:29:38AM] [::NoneVar]: None[04/21/2013 - 03:29:38AM] Dumping stack 389617:[04/21/2013 - 03:29:38AM] Frame count: 1 (Page count: 1)[04/21/2013 - 03:29:38AM] State: Waiting on other stack for call (Freeze state: Freezing)[04/21/2013 - 03:29:38AM] Type: Normal About the logs - tried disabling Deadly mutilation and burn freeze shock effects as they were the last ones "loading" in the papyrus logs, but then the logs just showed different plugins "loading" before the crash, Edited April 21, 2013 by Seremoth Link to comment Share on other sites More sharing options...
theadventurer Posted April 21, 2013 Share Posted April 21, 2013 (edited) Don't give up just yet. If you have Windows 32 Bit, check this guide: FIX for CTDs and Missing Textures- 32bit Large Memory Access at Skyrim Nexus - Skyrim mods and communityEdit:If you don't, do you use the Official High Resolution Texture Pack? Edited April 21, 2013 by theadventurer Link to comment Share on other sites More sharing options...
Seremoth Posted April 21, 2013 Author Share Posted April 21, 2013 (edited) Don't give up just yet. If you have Windows 32 Bit, check this guide: FIX for CTDs and Missing Textures- 32bit Large Memory Access at Skyrim Nexus - Skyrim mods and communityEdit:If you don't, do you use the Official High Resolution Texture Pack?Got windows 64. Skyrim should use all of my 4gb after 1.3 patch, correct? Nope, no high res pack. Edited April 21, 2013 by Seremoth Link to comment Share on other sites More sharing options...
MShoap13 Posted April 21, 2013 Share Posted April 21, 2013 SkyTEST does not like large load orders. Try disabling it. If it solves your CTDs and your willing to be a guinea pig, post back here and I'll point you to some settings that may increase the stability of Papyrus heavy load orders. Moonpath to Elswyr is known to cause issues ranging from CTDs to general strangeness all over Skyrim and it's generally suggested to only have it activated while you're actually playing it's questline. If your Papyrus log is consistently showing the same error or sequence of events before the crash, it may lead you to an issue. Otherwise, it's just slowing down the Papyrus system which can decrease overall stability and I'd recommend disabling it completely. If you've made any tweaks to the [Papyrus] section of Skyrim.ini, could you post that here? Link to comment Share on other sites More sharing options...
Seremoth Posted April 21, 2013 Author Share Posted April 21, 2013 I'll be anything i just want these CTDs to go away! *cries* It still crashes without SkyTEST and Moonpath with the same way.Unfortunately yes, it doesn't seem that the log shows something specific. No tweaks, just turned these to 1 in hopes that i will find something specific. bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1 A theory is that one or more of these plugins corrupts the game slowly leading to CTDs at some point. Link to comment Share on other sites More sharing options...
MShoap13 Posted April 21, 2013 Share Posted April 21, 2013 As stated previously, disable logging also and see if that helps. (I'd like to know whether or not it helps as well so...). My experimental tweaks are untested but may improve stability if the Papyrus System being overloaded is the source of your CTDs. Add/Alter the following lines under the [Papyrus] section of Skyrim.ini: fUpdateBudgetMS=1.2 fExtraTaskletBudgetMS=1.2 1.2 Milliseconds are the default settings. Try bumping them up to 12 and if that helps, start tuning them down. These are delays where the game literally pauses for x milliseconds periodically to allow Papyrus CPU time. If 10x the default allotted time doesn't improve your stability then I think it' safe to rule this scenario out as a source of your CTDs and you should probably set them back to default. Higher numbers should increase stability in Papyrus intensive environments while having a small impact on the game's overall Performance. Lower numbers reduce the performance hit of the Papyrus VM while potentially decreasing stability.I highly doubt you'll need a number over 3 milliseconds should this work for you, the 12 suggestion is just to make sure there's plenty of headroom. The Performance impact of 3MS should be completely negligible, 12 may or may not be noticeable. Again, disable logging for this test sequence as it can dramatically slow the Papyrus system if it's logging a ton of stuff. Link to comment Share on other sites More sharing options...
Seremoth Posted April 21, 2013 Author Share Posted April 21, 2013 As stated previously, disable logging also and see if that helps. (I'd like to know whether or not it helps as well so...). My experimental tweaks are untested but may improve stability if the Papyrus System being overloaded is the source of your CTDs. Add/Alter the following lines under the [Papyrus] section of Skyrim.ini: fUpdateBudgetMS=1.2 fExtraTaskletBudgetMS=1.2 1.2 Milliseconds are the default settings. Try bumping them up to 12 and if that helps, start tuning them down. These are delays where the game literally pauses for x milliseconds periodically to allow Papyrus CPU time. If 10x the default allotted time doesn't improve your stability then I think it' safe to rule this scenario out as a source of your CTDs and you should probably set them back to default. Higher numbers should increase stability in Papyrus intensive environments while having a small impact on the game's overall Performance. Lower numbers reduce the performance hit of the Papyrus VM while potentially decreasing stability. I highly doubt you'll need a number over 3 milliseconds should this work for you, the 12 suggestion is just to make sure there's plenty of headroom. The Performance impact of 3MS should be completely negligible, 12 may or may not be noticeable. Again, disable logging for this test sequence as it can dramatically slow the Papyrus system if it's logging a ton of stuff. I.... i think the problem is fixed! And on that seemingly corrupted save as well...!I refuse to believe it though. I'll keep playing and post again for updates. Thank you man! :') Link to comment Share on other sites More sharing options...
MShoap13 Posted April 21, 2013 Share Posted April 21, 2013 Lots of info would be appreciate! :biggrin: How low did you tweak the delays back down to? Have you tried adding SkyTEST back in? If not, please do so. It's often recommended to drop SkyTEST with large load orders as it even states in that mods Description Page and Readme that it doesn't play well with lots of other Papyrus intensive things. If this does infact increase the stability of Mods like SkyTEST and WarZones I'd really like to know! Link to comment Share on other sites More sharing options...
Seremoth Posted April 22, 2013 Author Share Posted April 22, 2013 No CTD until now! Wow! I'll be happy to test these things tomorrow after i finish work! Link to comment Share on other sites More sharing options...
Seremoth Posted April 25, 2013 Author Share Posted April 25, 2013 Ok sorry for the late response - here's the deal: When i reduce these 2 i always seem to crash. SkyTEST and Warzones are working well with the settings you suggested. Link to comment Share on other sites More sharing options...
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