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Make Objects appear in interior after a quest


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Hey there, I'm working on a new mod and I'd like to have some items that the player fetches appear in display cases after the quest is done, but not before. Does anyone know what kind of scripts I should be looking at. I've seen similar things done with other mods that static items appear or disappear based on certain conditions, but I'm not sure what resources I should be looking at. So far my searches have just confused me so any help is greatly appreciated.

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It worked! Thank you, that narrowed things down enough for my brain to properly understand what was happening. I was able to link the object reference enabling to the end stage of the quest in question beautifully.

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