MrProfessorSir Posted April 21, 2013 Share Posted April 21, 2013 (edited) How do I make the death of an npc trigger the next stage in my quest mod? I need GetDead GojiraREF = 1 to set stage 30 of my quest but I'm not sure how to do this. Also, the companion is unable to use his claws once he's hired, & I'm not sure how to fix this. This is my 1st mod. I'm coming back to it, & it'd be nice to post the last update & be done. Edited April 21, 2013 by MrProfessorSir Link to comment Share on other sites More sharing options...
becauseofreasons Posted April 21, 2013 Share Posted April 21, 2013 There's an onDeath block you can use in a character script. Don't quite remember the syntax for quest stages, but that's what you'll want to use, probably along with a check to make sure the stage isn't greater than 30, etc. Link to comment Share on other sites More sharing options...
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