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Saving an active plugins in CK with other plugins enable turns everything into a master


BusChaser

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I'm pretty sure this issue stems from CK Fixes, as I worked a ton with the CK a year ago and don't remember this problem.

 

 

 

I'm making a settlement overhaul for Windhelm. One of my resources is 3D Trees. In order to view the tree models in CK the plugins must be chosen. Now, even without making any change, simply opening my esp as an active plugin while 3D Trees is selected results in the latter becoming a master for the former. It's true for all other esps.

 

Help is appreciated!

 

 

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