chainman Posted April 21, 2013 Share Posted April 21, 2013 Once again, I am having random CTDs, but there is one particular instance that has me worried. When I am near ivarstead, I go past the bridge that leads to high hrothgar and encounter a troll and a dragon. And as I am fighting the dragon, the game Crashes to desktop. I've cleaned all of my mods and addressed all warnings that I received from boss(the warning about Jswords has been addressed as well, ive installed the patch, but for some reason boss will not recognize it) and I have even modified my load order. i'll include a pypurus log and a boss log of my load order. Any ideas or suggestions? Here is my pypurus log (it is very large, ask if the entire log is needed) [04/20/2013 - 03:57:04PM] Mujuro: [DLC1LegendaryDragonScript < (FF000857)>] lowest resistance is Shock at 0, updating [kcfCompanionDynamicSpellsScript < (5F001D14)>] spellcasting[04/20/2013 - 03:57:04PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:05PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:05PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:05PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:05PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:06PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:07PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:07PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:08PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:09PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatModificationsStaminaDrainScri.RegisterForSingleUpdate() - "<native>" Line ? [None].xxxCombatModificationsStaminaDrainScri.OnUpdate() - "xxxCombatModificationsStaminaDrainScri.psc" Line 20[04/20/2013 - 03:57:09PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:10PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:11PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:12PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:12PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:12PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:12PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:12PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:13PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:14PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:15PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:16PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:17PM] Error: Cannot call GetAt() on a None object, aborting function callstack: [Active effect 4 on (FF000857)].DCOMonitorScript.OnEffectStart() - "DCOMonitorScript.psc" Line 129[04/20/2013 - 03:57:18PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:18PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:19PM] Error: Cannot call GetAt() on a None object, aborting function callstack: [Active effect 5 on (FF000857)].DCOMonitorScript.OnEffectStart() - "DCOMonitorScript.psc" Line 129[04/20/2013 - 03:57:19PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:19PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:19PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:19PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:20PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:21PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:21PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:22PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:23PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:25PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:28PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:29PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:30PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:30PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:31PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:31PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:31PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:31PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:31PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:32PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:32PM] Error: (FF000857): Failed to send event WingLBleed04 for unspecified reasons.stack: [ (FF000857)].DLC1LegendaryDragonScript.PlaySubGraphAnimation() - "<native>" Line ? [Active effect 1 on (FF000857)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 346[04/20/2013 - 03:57:32PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:32PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:33PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:33PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:33PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:34PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:34PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:34PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:35PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:36PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:36PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:37PM] Error: Cannot get the heading angle to a None objectstack: [ (FF000857)].DLC1LegendaryDragonScript.GetHeadingAngle() - "<native>" Line ? [Active effect 1 on (FF000857)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 305[04/20/2013 - 03:57:37PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:39PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:41PM] Error: Cannot get the heading angle to a None objectstack: [ (FF000857)].DLC1LegendaryDragonScript.GetHeadingAngle() - "<native>" Line ? [Active effect 1 on (FF000857)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 305[04/20/2013 - 03:57:42PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:44PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13[04/20/2013 - 03:57:44PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatModificationsStaminaDrainScri.RegisterForSingleUpdate() - "<native>" Line ? [None].xxxCombatModificationsStaminaDrainScri.OnEffectStart() - "xxxCombatModificationsStaminaDrainScri.psc" Line 12[04/20/2013 - 03:57:45PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.Dispel() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 15[04/20/2013 - 03:57:45PM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect typestack: [None].xxxCombatBehaviourScript.GetTargetActor() - "<native>" Line ? [None].xxxCombatBehaviourScript.OnHit() - "xxxCombatBehaviourScript.psc" Line 13 Here is my boss log BOSSVersion 2.1.1 ======================================Summary====================================== Plugin Type CountRecognised (or sorted by user rules) 133Unrecognised 1Inactive 4All 134 Plugin Message Type CountWarning 3Error 0All 32 * Your masterlist is already at the latest revision (r6734; 2013-04-21). No update necessary.* No change in recognised plugin list since last run.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1453730-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 07 April 2013 we are at over 5400+ plugins to add to the Masterlist dating as far back as September 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis (Bethesda Softworks Forums ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus Mods ("http://forums.nexusmods.com/index.php?showuser=65745/")).* Note: Your SKSE is up-to-date. ======================================User Rules====================================== Rule Applied Details (if applicable)Insert "GDJewels.esp" at the top of "Items" ✓ Insert "Crossbows_Basic_Collection_EN_LL.esp" at the bottom of "Items" ✓ Insert "charcoal.esp" at the top of "Overhauls" ✓ Insert "SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp" at the top of "Overrides" ✓ Insert "Ash Magic.esp" at the bottom of "Magic" ✓ Insert "Spellmaking Staves.esp" at the bottom of "Magic" ✓ Sort "Advanced Alteration - Kinetics.esp" after "Spellmaking Staves.esp" ✓ Insert "TTYM - Think to Yourself Messages.esp" at the top of "Realism" ✓ Insert "MIDFollowMeEvenCloser.esp" at the bottom of "Companions and NPCs" ✓ Insert "MageBoundWeapon.esp" at the bottom of "Magic" ✓ Insert "Wrath Of Nature.esp" at the bottom of "Quests and Locations" ✓ Insert "JSwords_Load_Screens.esp" at the bottom of "General Base Mods" ✓ Insert "Additional Player Voices for Skyrim.esp" at the top of "Realism" ✓ Insert "TY_TarzanYell.esp" at the top of "Load Order Independent Mods" ✓ Insert "Solstheim Music in Skyrim.esp" at the top of "Overrides" ✓ Insert "Material Master -Dawnguard+Dragonborn Edition-.esp" at the bottom of "Overhauls" ✓ Insert "JiGuardDiversity.esp" at the bottom of "Overhauls" ✓ Insert "Ultimate Witcher Mod Enhanced.esp" at the bottom of "Overhauls" ✓ Insert "SkyJubs_Grand_Investor_Eng.esp" at the bottom of "Overhauls" ✓ Insert "Fenrir.esp" at the bottom of "Companions and NPCs" ✓ Sort "ErynielElfV2.esp" before "Fenrir.esp" ✓ Sort "MMatera.esp" after "Matera.esp" ✓ Sort "LordSane's Clanking Armor.esp" after "Clanking Armor.esp" ✓ ======================================SKSE Plugins====================================== SKSE Version: 0.1.6.13 CFM_extensions.dll CharacterMakingExtender_plugin.dll showRaceMenu_preCacheKiller.dll SKSE_Elys_Uncapper.dll Version: 1.15.1.0 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} Dawnguard.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active Dragonborn.esm Active ApachiiHair.esm Active RaceCompatibility.esm Active JSwords.esm Active* Warning: Original file was released before the CK (07 Feb. 2012). A fixed and cleaned version can be obtained here ("http://skyrim.nexusmods.com/mods/26230"). SPIKE.esm Active Ultimate Witcher MOD.esm Active* Note: Obsolete. Update to the latest renamed version, Ultimate Witcher MOD.esp Unofficial Skyrim Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} RaceCompatibilityUSKPOverride.esp Active USKP Patcher for RaceCompatibility.esp Active Unofficial Dawnguard Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Hearthfire Patch.esp Active Unofficial Dragonborn Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev}} Clanking Armor.esp Active LordSane's Clanking Armor.esp Active IHSS.esp Active Dark Dungeons for ENB.esp Symphonies Of Skyrim.esp Active PersonalizedMusic_v5.0.esp Active PersonalizedMusic - NoVanillaMusic_v5.0.esp Active TradeBarter.esp Active* Bash Tag suggestion(s): {{BASH: Delev}} Catsofskyrim.esp Active Chesko_WearableLantern.esp Active Dogsofskyrim.esp Active NS_HuntingGroundsOutfit.esp Active SpaceWikingSpecialEffectFreyjaGems.esp Active Convenient Horses.esp Active Convenient Horses - Faster Sprint.esp Active JSwords_Load_Screens.esp Active TY_TarzanYell.esp Active Character Creation Overhaul.esp Active IMAGINATOR - Visual Control for Skyrim.esp RaceMenu.esp Active RaceMenuPlugin.esp Active* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. SkyUI.esp Active GDJewels.esp Active AlduinWing.esp Active AsharaPrinceOfTheWoods.esp Active calyps-animal-ears.esp Active calyps-investigator.esp Active Craftable Arrows.esp Active DemonHunterArmor.esp Active* Note: Be sure you have the correct version for the body type installed: DIMONIZED UNP female body ("http://skyrim.nexusmods.com/mods/6709") or CBBE female body ("http://skyrim.nexusmods.com/mods/2666"). DreamBurrowsSageOutfit.esp Active Holynegociator.esp Active hothtrooper44_ArmorCompilation.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} isilNarsil.esp Active JSwordsDistributionBalancePlugin.esp Active Raven Set v1.4.esp Active VampireLeatherArmorSet.esp Active Crossbows_Basic_Collection_EN_LL.esp Active charcoal.esp Active HarvestOverhaulDawnguardDragonborn.esp Active DeadlyDragons.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} ERSO 03.1b - Slighty Mighty Dragonborn Addon.esp Active* Note: Use only one ERSO 03.1b file. DeadlyMonsters.esp Active ERSO 05 - Dovah Holy Book.esp Active ERSO 09 - Vendor Trainer Quest-giver protected.esp Active* Note: Use only one ERSO 09 file. SkyRe_Main.esp Active* Bash Tag suggestion(s): {{BASH: Relev, Delev}}* Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here ("http://skyrim.nexusmods.com/mods/9286").* Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'* Note: If you have a problem with aiming try to install this ("http://skyrim.nexusmods.com/mods/13652") mod.* Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:* Note: [Actor]* Note: fVisibleNavmeshMoveDist=12288.0000* Note: [Combat]* Note: f1PArrowTiltUpAngle=0.64* Note: f3PArrowTiltUpAngle=0.64* Note: fMagnetismStrafeHeadingMult=0.0* Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EnemyAI.esp Active SkyRe_EnemyScaling.esp Active* Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active Material Master -Dawnguard+Dragonborn Edition-.esp Active JiGuardDiversity.esp Active Ultimate Witcher Mod Enhanced.esp Active SkyJubs_Grand_Investor_Eng.esp Active Hunting in Skyrim.esp Active Wrath Of Nature.esp Active Solstheim Music in Skyrim.esp Active SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp Active CCO - Oblivion Carry Weights.esp Active CCO - Permanent Birthsigns.esp Active Headtracking.esp Active Immersive Weapons.esp Active* Bash Tag suggestion(s): {{BASH: Delev}} Proper Aiming.esp Active Superjump_2x.esp Realistic Lighting Overhaul - Dungeons.esp Active Realistic Lighting Overhaul - Major City Exteriors.esp Active Realistic Lighting Overhaul - Major City Interiors.esp Active Realistic Lighting Overhaul - Dawnguard Interiors.esp Active Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active Additional Player Voices for Skyrim.esp Active TTYM - Think to Yourself Messages.esp Active Apocalypse - The Spell Package.esp Active MidasSkyrim.esp Active conjure_chest.esp Active FlashStep.esp Active LoreFriendlySpells.esp Active FNISspells.esp Active Ash Magic.esp Active Spellmaking Staves.esp Active Advanced Alteration - Kinetics.esp Active MageBoundWeapon.esp Active Better Stealth AI for Followers.esp Active DragonCombatOverhaul.esp Active DragonCombatOverhaulDragonborn.esp Active DragonCombatOverhaulDragonBornPatch.esp Active The Dance of Death - Ultimate Edition.esp Active CCO - Dynamic Skill Progression.esp Active Acquisitive Soul Gems.esp Active Enhanced Soul Trap.esp Active Improved Dragon Shouts.esp Active Improved Dragon Shouts - Dawnguard.esp Active MTOH.esp Active TairenSoulWarpaint.esp Active WyldMenuPlugFemale.esp Active WyldMenuPlugMale.esp Active CustomRaces.esp Active Matera.esp Active MMatera.esp Active TemptressVixen.esp Active EMCompViljaSkyrim.esp Active EMViljaInSolstheimAddOn.esp Active UFO - Ultimate Follower Overhaul.esp Active* Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page ("http://skyrim.nexusmods.com/mods/14037"). UFO - Dawnguard AddOn.esp Active UFO - Heartfire AddOn.esp Active ApachiiHairStyles.esp Active ApachiiHairStylesELVES.esp Active Better Followers - NP.esp* Warning: Delete C01QuestScript.pex from data/scripts folder, if exist.* Note: Use only one Better Followers - *.esp Follower Trap Safety.esp Active CerwidenCompanion.esp Active MIDFollowMeEvenCloser.esp Active ErynielElfV2.esp Active Fenrir.esp Active AllWarPaintRaces.esp Active CCO - Diverse Races And Genders.esp Active CharacterMakingExtender.esp Active EnhancedCharacterEdit.esp Active SkyRe_Races.esp Active* Incompatible with: EnhancedCharacterEdit.esp ReProccer.esp Active ======================================Unrecognised Plugins====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. Vie Kokoro.esp Active Link to comment Share on other sites More sharing options...
chainman Posted April 21, 2013 Author Share Posted April 21, 2013 bump Link to comment Share on other sites More sharing options...
chainman Posted April 21, 2013 Author Share Posted April 21, 2013 bump Link to comment Share on other sites More sharing options...
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