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flowing cloaks


blueman87

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hey all i was just wondering if there was a way to have physics to alot of the gameplay, even for a lower version maybe have anything that is remotely close to a cloak or something that hangs down so far have som sort of physics on it, i have the cloaks of skyrim mod i think its called and you get a whole bunch of them but the thing is they dont seem to move a whole lot and have them move even a little bit more would look super badass i think, after watching a few episodes of game of thrones or any kind of fantasy or medieval movie like ironclad or lord of the rings can get you wanting one, would there be a way to make this possible?

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hey all i was just wondering if there was a way to have physics to a lot of the gameplay, even for a lower version maybe have anything that is remotely close to a cloak or something that hangs down so far have som sort of physics on it, i have the cloaks of skyrim mod i think its called and you get a whole bunch of them but the thing is they dont seem to move a whole lot and have them move even a little bit more would look super badass i think, after watching a few episodes of game of thrones or any kind of fantasy or medieval movie like ironclad or lord of the rings can get you wanting one, would there be a way to make this possible?

 

Cloak Physics isn't possible currently they the closest you can get is psuedo animation physics which is what is currently used. While there is ONE cloak with true physics in the game it is hard coded and we can't duplicate it for other cloaks. (There is a mod if I recall correctly that changes this cloak into one the player can use but it's ONLY one.)

 

Also someone was working on a .dll plugin to bypass this limit but I am not sure what happened to it.

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