Sokkvabekk Posted April 22, 2013 Share Posted April 22, 2013 (edited) So I'm working on my second custom house mod. I got a lot of it set up, went inside, and found this when I look at certain angles. This happens in various places throughout the house, approaching a blue area will expose what is supposed to be there, then will make the rest of the house blue until I move back. The architecture is a direct copy of the inn at Markarth, which does not have blue stuff. Could anyone tell me what could be causing this? Everything looks fine in the CK. I also used the big Dwemer "sun" light which is not showing up at all, as well as some missing trees (only some, not all). Thanks in advance! http://i.imgur.com/wG5V2ow.jpg Edited April 22, 2013 by Sokkvabekk Link to comment Share on other sites More sharing options...
acidzebra Posted April 22, 2013 Share Posted April 22, 2013 (edited) The roombounds are copied from the original. You'll need to remove them. On the main toolbar, click: View > Show/Hide Window Check "Portals and Rooms". NOTE: "Markers" must be checked as wellAnd you'll see them (the big blue boxes). Also remove any portals. http://www.creationkit.com/Room_Bounds_and_Portal_Basicshttp://www.creationkit.com/Bethesda_Tutorial_Optimization#Room_Markers_and_Portals Edited April 22, 2013 by acidzebra Link to comment Share on other sites More sharing options...
Sokkvabekk Posted April 22, 2013 Author Share Posted April 22, 2013 Thank you very much! :D Link to comment Share on other sites More sharing options...
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