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Skill and Attribute Cap Setting


Vyreinos

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Alright, I am genuinely surprised that this isn't already a thing, but after scouring the internet, I have come to the conclusion that it isn't. We all know that the MCP allows for the complete uncapping of skills and attributes, letting the player raise their skills and attributes to insane heights. What if you don't want to be able to get those skills and attributes to 10,000 though? What if you just want them to go beyond 100? For instance, MULE has a slider that allows you to change the attribute cap to any number up to 500. Does a mod exist that would allow you to set the skill and attribute caps yourself or can anyone go about telling me how I would create something like that? The MCP must access some sort of setting in some file to do what it does right? Can we access that same setting and just change the number from 100 to 500 or 100 or whatever?

 

Any help on this is extremely appreciated.

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