engapol Posted April 22, 2013 Share Posted April 22, 2013 (edited) OK, the only mods I have are a few extra armour sets and the Xvision Children Overhaul V2.1 with the hearthfire patch which makes them look a heckofalot better. I didn't notice until quite a while after I got those mods that I could kill children, I decided one day to stick a crossbow bolt in the Jarl of Whiterun's son and he died! I then spawned a few more of him with the console and they all died when I attacked them. I even spawned a few different children to test it, no difference, they are killable now. As far as I know only the killable children mod allows you to do that and the only mod that I have that could possibly affect them would be that appearance overhaul which shouldn't even affect their ability to withstand multiple fatal wounds. Edited April 22, 2013 by engapol Link to comment Share on other sites More sharing options...
cubedj21 Posted April 22, 2013 Share Posted April 22, 2013 It depends what exactly the mod is changing.. if you remove the "child" flag from the race in general, then all children (except essentials and protected) should be possible to kill but they still will be taken as children by the game (dialogues, AI packages etc)..I don't have the Xvision mod, but I've changed the children races in my game as well, so they can use all weapons and wear all armors (they are realy minicool :D).. but whether the "child" flag is removed or not, that depends on mod author ;)) and it can be easily changed back with creation kit or tes5edit..PS: if the "child" flag is removed, all children lose ability to play most of the idle animations from Heartfire mod.. Link to comment Share on other sites More sharing options...
KaneRonnie Posted April 25, 2020 Share Posted April 25, 2020 theres a work around but i wouldnt recommended doing a via command code this remove the childflag it will turn this kid into an adult they still have the child head Link to comment Share on other sites More sharing options...
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