Redbeard007 Posted April 22, 2013 Share Posted April 22, 2013 After 45 hours of play I have an autosave and 1 named save game but when I attempt to load either of them the game does not load at all. I have tried to manually "load" them and still the game will not load either save. What causes this and how can I fix the save(s) so they will load and play? Link to comment Share on other sites More sharing options...
SMB92 Posted April 22, 2013 Share Posted April 22, 2013 They've been corrupted by the sound of things. Or possibly missing a master file that is really needed in that save, if you removed any mods. If it is corruption, than it's terminal i'm afraid. You can prevent such problems by using CASM, the save manager: http://newvegas.nexusmods.com/mods/36730 Use it's hotkey for quicksaving instead of the normal F5 quicksave. By default CASM's quicksave key is F4, and if you hold it down it's menu will appear. I know this is probably not the news you wanted to hear, but I hope this advice helps you in future, which it should :) Link to comment Share on other sites More sharing options...
Redbeard007 Posted April 23, 2013 Author Share Posted April 23, 2013 Thanks, I just downloaded the file and will install it soon. What bothers me the most is the fact that in the two saves mentioned in the post I had just done a manual save just inside the Freetech building and when I opened the door to exit the game showed "not responding" when I used the task manager to close the program. The same message appeared when I tried to load either of the saves after that. I did not uninstall or install any mods within the previous 10 hours of playing. I knew that this would probably be the a major problem so I started a new game. Link to comment Share on other sites More sharing options...
zyaba Posted May 1, 2013 Share Posted May 1, 2013 Hello, sorry for bad languageI do not rely on autosave and disabled it, I do save throuh the save menu.Nevertheless I lost some quests and gameplay because the last save wont load, the wheel stops and after that game becomes nonresponding.ctrl+alt+del is the solution here only.Are there a savegame editor? may i could fix buggy entires. Link to comment Share on other sites More sharing options...
SMB92 Posted May 1, 2013 Share Posted May 1, 2013 @Zyaba: there is no save editor for NV sorry. Lot's of things can cause the game to either corrupt saves or appear to CTD upon load. Incorrect overclock settings will do this, especially if the CPU needs more power. If you are running stock don't worry about this, but if your PC is older and playing up it could be the case. Other things include a cell that is in need of patching because too many mods are touching it and haven't been fixed up (even one NPC in a cell that is incorrectly patched will bring on a CTD depending on what needs fixing), other things like orphaned records that weren't detrimental at load up ( so not causing the no menu bug) but cause a CTD when needed/loaded in game. Truly never ending when it comes to what whacky problems you'll have if you miss some of the slightest things, and even if something you think isn't related or never even thought of at all gets left unchecked, boom it all comes down :(. I advise both of you to learn a bit about FNVedit and check your games for conflicts, and make merged patches if ypou haven't already. CASM will look after your saves, but you need to look after your load orders :). Link to comment Share on other sites More sharing options...
zyaba Posted May 1, 2013 Share Posted May 1, 2013 @SMB92: thanks for the replyIs my Cor2Duos8500 CPU a good one? it had its all settions are set to default valuaes.And the game, of сourse, has been patched.Have a look please NVSE Version: 0.2.0.12pn_nvse.dllThese plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.FalloutNV.esm ActiveDeadMoney.esm ActiveBash Tag suggestion(s): {{BASH: Deflst}}Contains dirty edits: 403 ITM, 51 UDR. Needs FNVEdit cleaning. A cleaning guide is available here.HonestHearts.esm ActiveContains dirty edits: 121 ITM, 10 UDR. Needs FNVEdit cleaning. A cleaning guide is available here.OldWorldBlues.esm ActiveContains dirty edits: 124 ITM, 0 UDR. Needs FNVEdit cleaning. A cleaning guide is available here.LonesomeRoad.esm ActiveContains dirty edits: 240 ITM, 6 UDR. Needs FNVEdit cleaning. A cleaning guide is available here.GunRunnersArsenal.esm ActiveContains dirty edits: 97 ITM, 0 UDR. Needs FNVEdit cleaning. A cleaning guide is available here.ClassicPack.esm ActiveMercenaryPack.esm ActiveTribalPack.esm ActiveCaravanPack.esm ActiveProject Nevada - Core.esm ActiveProject Nevada - Equipment.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Invent}}Requires: New Vegas Script Extender and Project Nevada - Core.esmProject Nevada - Rebalance.esp ActiveProject Nevada - Cyberware.esp ActiveMission Mojave - Ultimate Edition.esp ActiveBash Tag suggestion(s): {{BASH: Actors.AIPackages, NoMerge, Sound, Stats, Scripts}}Incompatible with: Compiled Patch.esp, Compiled Patch All_DLCs.esp, Community Bugfix Compilation Patch.espRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esmMMUE POP.esp ActiveRequires: Mission Mojave - Ultimate Edition.espProject Nevada - Dead Money (Rebalance).esp ActiveRequires: DeadMoney.esm Project Nevada - Core.esm, Project Nevada - Rebalance.espProject Nevada - Honest Hearts.esp ActiveIncompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.espProject Nevada - Old World Blues.esp ActiveNote: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not bothProject Nevada - Lonesome Road.esp ActiveRequires: LonesomeRoad.esm and Project Nevada - Core.esmProject Nevada - Gun Runners' Arsenal (Rebalance).esp ActiveRequires: GunRunnersArsenal.esm Project Nevada - Core.esmMMUE-CP-PNCore.esp ActiveRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Project Nevada - Core.esmMMUE-CP-PNRebalance.esp ActiveRequires: DeadMoney.esm OldWorldBlues.esm, Project Nevada - Core.esm, Project Nevada - Rebalance.esp, Mission Mojave - Ultimate Edition.espMMUE-CP-PNEquipment.esp ActiveRequires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm, Project Nevada -Equipment.esp, Mission Mojave - Ultimate Edition.espMMUE-CP-PNOWB.esp ActiveRequires: OldWorldBlues.esm Mission Mojave - Ultimate Edition.esp, Project Nevada - Old World Blues.espThe following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.RIFE.esp ActiveX-1_Tales_of_Wonder!.esp Active Game wont work at all when i did "NVEdit cleaning" mentioned above, so i live these files as is.Should i do other patches? Link to comment Share on other sites More sharing options...
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