Quantenirrwisch Posted March 13, 2021 Share Posted March 13, 2021 There are various scripts that are already present (without using mods) in the vanilla version of Witcher 3 (I play the enhanced version, 1.32). Now I try to look inside the scripts by uncooking them using the Wcc_lite tool. I went around to begin with the stuff in "content", only to see that there isn't one "content" file, but instead 12. Additionally, there are 16 DLCs, and each contains a "content" folder as well - + a folder called "bob" and a folder called "EP1". I have serveral questions: Why are there 12 content-folders in the base game, each containing a bundle file?The 16 DLC folders do probably correspond to the 16 DLC's available to the game - but what about the folders called "bob" and "EP1" - what DLC do they correspond to ?And at last: Do the Scripts in a newer DLC folder overwrite the scripts in an older DLC folder? Link to comment Share on other sites More sharing options...
Osuirof Posted March 13, 2021 Share Posted March 13, 2021 content0 - content12 - vanilla filesWhy? Probably was easier for developers to work with 13 pieces, instead of one.DLC 10 - Wolf School GearBOB - Blood and WineEP1 - Hearts of StoneFiles from newer additions, generally don't replace old ones - they're additions, not replacements.The ones that does replace, do it as in other games - newer replacements, override older bases. Link to comment Share on other sites More sharing options...
LoganRiviiskiy Posted March 16, 2021 Share Posted March 16, 2021 Dlc 1 Temerian armorDlc 2 New hairstylesDlc 3 Missing minersDlc 4 Alternative look YenneferDlc 5 Nilfgaardian armor setDlc 6 Alternative look TrissDlc 7 Fools goldDlc 8 Ballad heroes Gwent Dlc 9 New game +Dlc 10 Wolf armor set Dlc 11 Alternative look CiriDlc 12 Skellige most wantedDlc 13 Elite crossbow setDlc 14 Skellige armor setDlc 15 Where the cats and wolf playDlc 16 New finisher animations Link to comment Share on other sites More sharing options...
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